I have a list of minis that I'm looking for to continue my AAAF collection! I don't have other spare planes to trade, so I'm mostly looking to buy. Thanks for looking/helping!
British Fulmar mkII
US P-40B Rookie P-51C Escort Navy F4F-3 Wildcat USMC F4F-4 Wildcat Navy F4U Corsair
Unfortunately I no longer have 28mm WW2, but I have a good lot of well painted FoW Germans and some old school medievals in 28mm. Plus, considering rarity, I am willing to pay more via PayPal for one than I would expect for other planes. I also have a set of painted 6mm Civil War armies.
I had considered a "Ranging In" SA. Something to the effect of: At the beginning of each Assault phase, roll a die. On a result of 5 or greater, this unit may attack. Add +1 to this roll if the Spotting unit is within 4 hexes of the target. A result lower than 5 prevents this unit from attacking this phase. This unit attacks before other units during he assault phase.
Trying to complete the Germans for AAAF. That Stuka is proving tough to find! I can offer cash or trades in the form of other board/card/wargames. Thanks!
Hey guys! I was wondering if there was a custom card around for generic off-board artillery. I was tinkering with one, but after the first draft decided to lay it out to you guys for modification/input/etc. I didn't feel this version was sufficient, but have yet to playtest it. Please feel free to take and modify it, but please let me know your ideas!
Hi guys. I am hopin to track down the two promo pieces I have yet to collect for AAM. I am looking for the green painted Autoblinda armored car and the yellow painted Sdkfz. 231. Other than the Matilda II, those are e only other promo paint schemes that I am aware of and I would love to find them! I have cash, FoW, and other minis/hex and counter games to trade. I also wanted to thank everyone on the forum for being such an awesome resource and network for this hobby. It's been rad.
Hey folks! I'm really liking the AAAF game so far, and figured I'd post a few things I need here. I have money, FoW stuff, and a lot of hex-and-counter wargames for trade. Thanks in advance! The "*" denotes priority!
RE. 2001CB Fighter-Bomber -Italy Spitfire F. Mk IX Interceptor -UK Fulmar Mk II -UK FW 190D Rookie * -Germany BF 109G "Gustav" Ace * -Germany JU 87 Stuka * -Germany
Hi folks! I've been playing and adding to my AAAF collection a bit lately and had my first couple of F2F games last night. It was a lot of fun, but next time I want to add rules for ground targets and such. I read that fighters can strafe a ground target if the scenario allows, but I don't see any rules for how to make a strafe attack. I assume it's similar to Close Support, but how would I know how to make the attack or how many VPs it could yield? Thanks in advance!
Any tips for the side that doesn't win initiative? I'd like to try to use that window to bait, but I have yet to test it. Cleaning up a massive flood we had here in MO has kept me from getting in the air these past few days.
With the planes from the Bandits High starter, I got my first game in! It was a lot of fun (solo for now to learn and because I moved last week and haven't met new gamers). I played the entry scenario, with the P-38 dropping the enemy Zero in just a couple short rounds. The aces led, with their lesser comrades falling in behind. Quickly the moves seemed to turn into swirl of aces hunting the tails of the softest targets. In the first round, the Japanese ace damaged the US Wildcat, while the US ace damaged the zero. The game came down to who could line up the first killing blow! In the next round, shots were ineffective due to the two damaged planes flying away to avoid being shot again, but on the 3rd and final round, the Zero gambled as bait to lure the P-38 into the crossfire of both Japanese planes. It's gamble failed and it didn't survive the round. Overall, this game is really fun! I plan on playing more and will be trying to form a group in my new location. This is all made possible by BoomerBill! Thanks!