Taiho was an evolved Shokaku-class aircraft carrier with an enclosed bow and thick armor on the flight and hangar deck. Up to five additional “improved” Taiho class carriers were approved, but Japan lacked the resources to build them. Kaiho represents the original modest upgrade design. Larger designs were proposed, but never seriously considered by the IJN. Taiho had excellent torpedo protection, and the submarine torpedo hit that caused her loss did minor initial damage. Unfortunately, poor damage control and the use of unrefined fuel oil led to a chain of events that ended in disaster.
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Taiho was an evolved Shokaku-class aircraft carrier with an enclosed bow and thick armor on the flight and hangar deck. Up to five additional “improved” Taiho class carriers were approved, but Japan lacked the resources to build them. Kaiho represents the original modest upgrade design. Larger designs were proposed, but never seriously considered by the IJN. Taiho had excellent torpedo protection, and the submarine torpedo hit that caused her loss did minor initial damage. Unfortunately, poor damage control and the use of unrefined fuel oil led to a chain of events that ended in disaster.
Thanks. Bringing everything together to make the card.
I think is where we have landed. Comments? Approvals? It looks pretty awesome to me for the late war IJN and 25 points.
Kaiho Taiho-class fleet carrier Commissioned: Not started Decommissioned: Not started Displacement: 30,360 tons standard Length(OA): 858 ft Beam: 98.5 ft (actually the same as Taiho according to Navypedia. 6 ft wider than Taiho according to Conway's.) Speed: 33 kts Armament: 16 × 100 mm (3.9 in)/65 cal Type 98 anti-aircraft guns (8x2), 66 × Type 96 25 mm (0.98 in) anti-aircraft cannons (22x3)
Torpedo Defense 1 - Each torpedo hit rolled against this unit deals 1 less point of hull damage. Veteran Bombers - Once per turn, you may choose a friendly Dive Bomber or Torpedo Bomber at the end of the Air Mission phase. That Dive Bomber or Torpedo Bomber gets +1 Armor this turn. Expert Dogfighter - Once per turn, you may choose a friendly Fighter. That Fighter rolls one extra attack die when making Antiair attacks this turn. Expert Torpedoes - Once per turn, you may choose a friendly Torpedo Bomber. That Torpedo Bomber rolls one extra attack die when making Torpedo attacks this turn. ----------------------------------------------------------------------------------------------------------
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Taiho was an evolved Shokaku-class aircraft carrier with an enclosed bow and thick armor on the flight and hangar deck. Up to five additional “improved” Taiho class carriers were approved, but Japan lacked the resources to build them. Kaiho represents the original modest upgrade design. Larger designs were proposed, but never seriously considered by the IJN. Taiho had excellent torpedo protection, and the submarine torpedo hit that caused her loss did minor initial damage. Unfortunately, poor damage control and the use of unrefined fuel oil led to a chain of events that ended in disaster.