Going up to +9 AA is worth more than Flag 1 in my opinion. I'd see this as more like removal of armored deck and Flag 1 in exchange for + 1 Armor as a wash. 9 AA is significantly more effective than 8 AA against 5 armor bombers (74% vice 64%). Vet Bombers combined with a plane like the Grace is incredibly potent. The addition of torpedo defense, +1 AA, and (effectively) two more expert SAs edges this to very close to the "perfect" CAP 3 carrier. Assuming a class limit of 2, in 1945 games, I think you have to assume you'll see this in pairs, as it is way better than Taiho. Not as flat out durable as Mi-Akagi or Kaga, but I think I would take this over either one of those ships 100% of the time if I could. In my mind we're talking a 25+ point carrier. If cross-navy comparisons are worth anything, this makes USS Enterprise, HMS Indefatigable, and HMS Implacable all look kind of weak in comparison. Compared to the two Brits (which are close other than the better MG and weaker AA - I'd argue the AA is a little more important), you could easily place this at 25-26 points. At that cost, I'd still take this in a heartbeat if available.
Still very cool, and I have no problem with the IJN having a strong 1945 carrier, but I'd just caution against costing it too low.
Going up to +9 AA is worth more than Flag 1 in my opinion. I'd see this as more like removal of armored deck and Flag 1 in exchange for + 1 Armor as a wash. 9 AA is significantly more effective than 8 AA against 5 armor bombers (74% vice 64%). Vet Bombers combined with a plane like the Grace is incredibly potent. The addition of torpedo defense, +1 AA, and (effectively) two more expert SAs edges this to very close to the "perfect" CAP 3 carrier. Assuming a class limit of 2, in 1945 games, I think you have to assume you'll see this in pairs, as it is way better than Taiho. Not as flat out durable as Mi-Akagi or Kaga, but I think I would take this over either one of those ships 100% of the time if I could. In my mind we're talking a 25+ point carrier. If cross-navy comparisons are worth anything, this makes USS Enterprise, HMS Indefatigable, and HMS Implacable all look kind of weak in comparison. Compared to the two Brits (which are close other than the better MG and weaker AA - I'd argue the AA is a little more important), you could easily place this at 25-26 points. At that cost, I'd still take this in a heartbeat if available.
Still very cool, and I have no problem with the IJN having a strong 1945 carrier, but I'd just caution against costing it too low.
I agree totally with that; IJN carriers to me have notoriously been under cost; glad to see someone throw out a reasonable cost for this unit.
I suggested starting the conversion at 24, but your caution of costing it to low should be well heeded.
I'd personally lean to 25 mainly because of the USN's 4 cap Intrepid and Hornet;; but either or is fine
I will comment that I think 9 AA may be a tad overblown. RB said giving Taiho 8 AA was "a stretch", but done for "game balance reasons". I know WHY we want it, but even the Essex doesn't have 9. IIRC the only carrier that does is Midway, and the only IJN unit that does is the A-150 (Tsushima).
That said, I won't kick and fuss if people think this is the way to go. It IS essentially a "fantasy" unit, with a 1945 date.
Similarly, I do feel the "class limit" thing is a fudge. Ise and Hyuga (pre-conversion) were "improved Fusos", but they are separate classes and don't expand the class limits. Limited classes is part of life for the IJN; Kaga and Akagi, Hiryu and Soryu... one each, lads. You can still pair this with Shinano for a late-war build, or pack in some Unryus. Or just ignore history and use some of the Kido Butai. Or ignore class limits entirely if you want.
Just my two cents on those issues. Not something I'm going to fight about.
Regardless, looking at the proposal, I feel 26 points is about right. This is a potent carrier, whether you can take 1 or 2.
I am glad to see this being done. I do understand why Taiho didn't get TD 1 (she was hit by a single torpedo and that caused her to have an AVGas explosion hours later), but the design on paper deserved it, and its lack really cripples its utility.
EDIT to add: And if Taiho had EDF, I would still use her. It's so important for the IJN in the late war, as their best carrier-based fighter is the A6M5, until the 1945 "Sam" becomes available... and that's not as good as a Corsair.
Going up to +9 AA is worth more than Flag 1 in my opinion. I'd see this as more like removal of armored deck and Flag 1 in exchange for + 1 Armor as a wash. 9 AA is significantly more effective than 8 AA against 5 armor bombers (74% vice 64%). Vet Bombers combined with a plane like the Grace is incredibly potent. The addition of torpedo defense, +1 AA, and (effectively) two more expert SAs edges this to very close to the "perfect" CAP 3 carrier. Assuming a class limit of 2, in 1945 games, I think you have to assume you'll see this in pairs, as it is way better than Taiho. Not as flat out durable as Mi-Akagi or Kaga, but I think I would take this over either one of those ships 100% of the time if I could. In my mind we're talking a 25+ point carrier. If cross-navy comparisons are worth anything, this makes USS Enterprise, HMS Indefatigable, and HMS Implacable all look kind of weak in comparison. Compared to the two Brits (which are close other than the better MG and weaker AA - I'd argue the AA is a little more important), you could easily place this at 25-26 points. At that cost, I'd still take this in a heartbeat if available.
Still very cool, and I have no problem with the IJN having a strong 1945 carrier, but I'd just caution against costing it too low.
I agree totally with that; IJN carriers to me have notoriously been under cost; glad to see someone throw out a reasonable cost for this unit.
I suggested starting the conversion at 24, but your caution of costing it to low should be well heeded.
I'd personally lean to 25 mainly because of the USN's 4 cap Intrepid and Hornet;; but either or is fine
I agree the Essex class is definitely an important consideration. CAP 4 is a huge deal. That said, the ship proposed here does have better AA and a great SA combo. I do tend to agree with Brigs that, as currently designed, I'd lean towards 26. This is simply because I think the improved Taiho that's been proposed is better than Implacable and her sister. 27 points, the cost of the Bunker Hill (by far the best Essex class in the game in my opinion, and perhaps a little low in cost for it), would be too much.
I agree with Brigs, and SWO on the points of a 9AA value and cost comparing with the UK units;
Maybe i'm wrong on this, but i always thought some of the IJN carriers were cost a little low, again maybe as Brigs said to keep Japan a little competitive.
Don't know if its a little late, but maybe lowering the AA to 8 and costing her at 25 makes it all seem more game friendly.
Just thinking about it; giving her the same max AA value as the Midway seems a bit much.
Aa9 is worth less in a red v blue sense bevause the allies have higher average vitals on thier bombers.
Flak, I agree there is a difference, but it's not that great. Your post got me curious, so I looked at some numbers. Thanks to Hap's spreadsheet, I did a data pull on all the Torpedo Bombers and Dive Bombers in the game with an introduction date of 1942 or later, including the Fighter Bombers like the Corsair and Fw-190. These are the planes:
Taking straight up averages, this is the result: Allied Average Armor: 5.125, Average Vital Armor: 8.25 Axis Average Armor: 5.0, Average Vital Armor: 7.9
The main thing that creates this difference are the low armor and vital armor values on the Stuka. If you take the two Stukas out of the equation, this is the Axis number: Axis Average Armor: 5.125, Average Vital Armor: 8.125
This, of course, doesn't really factor in a bunch of other things, like Press the Attack, Divide the Defense, Range 1 attacks, etc. But let's face it, this is a late war carrier, and only 5 carrier-based attack planes really matter in this discussion: Avenger (vital 9), Helldiver (vital 9), Corsair (vital 8 as a bomber), George (vital 9), and Jill (vital 8). Yes the Jill is vital 8 vs. the Avenger's 9, but it also has a range 1 attack that gives it a placement advantage against defensive air, and while it might still face ship AA at range 1, it is generally much lighter than the dreaded 8 AA. If anything, the 6 Armor rating on the Corsair and Fw-190 is more of a problem, as it makes them pretty hard to abort (only 33% of the time vs. 7 AA and 45% of time vs. 8 AA).
I don't know that the lack of a 9 armor, carrier based, Axis torpedo plane is enough to justify overly inflated AA on a carrier. Lots of other things factor into Allied superiority in air defense, including greater access to higher AA ships and in some cases, tougher carriers able to withstand hits that Axis carriers can't (looking at you Soryu!) That said, 9 AA is still a big deal, period. The abort rate against 5 armor planes jumps big time: 7 AA (52%), 8 AA (64%), 9 AA (74%). 9 AA seems high to me, but if this carrier is going to get it, it should be a factor in its cost.
If this ship was 8 AA and otherwise unchanged, its darn near a clone of HMS Implacable. If that we're the case, I'd say call it 25 points. Paying 1 more point (26) to get to 9AA seems like a very small price to pay.
While I think carrier values at the top and bottom of the scale are a bit too "compressed" (the low end carriers are very hard to use effectively for their cost, mainly because they generally can't defend themselves from air attack, and the very high end carriers are, collectively, probably too cheap), I think the carriers in the 18-25 point range are pretty consistently costed for what they are. There are some set 1 and 2 outliers (Akagi is great, but too expensive from my perspective), but for the most part, you get what you pay for across the various navies when it comes to CAP 3 carriers. The desire to give the IJN a boost in the late war shouldn't include throwing the unit cost conventions out the window. I'm not a huge fan of 9 AA here, but if that's the direction, let's at least try to get the cost reasonably right.
At 26 points, this is still an AWESOME carrier. Spoke to Brigs (long time fan of the IJN in War at Sea) last night and he said he would take this at 26 points over MI Akagi (28) or Kaga (27) EVERY time if he could. For anyone who's been here for a while and knows Brigman, that's saying something.
I am with SWO and would prefer to see AA8 and 25 points. Nice analysis.
I could go on at length about the inflated armor values of many aircraft. Unfortunately, I don't think seriously inflating Kaiho's AA is the right response. Or more to the point as mentioned above, the AA8 value already is an inflated value "historically."
I could live with AA9 and 26, but I think AA9 and 25 would be pushing too hard.
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I think is where we have landed. Comments? Approvals? It looks pretty awesome to me for the late war IJN and 25 points.
Kaiho
Commissioned: Not started Decommissioned: Not started Displacement: 30,360 tons standard Length(OA): 858 ft Beam: 98.5 ft (actually the same as Taiho according to Navypedia. 6 ft wider than Taiho according to Conway's.) Speed: 33 kts Armament: 16 × 100 mm (3.9 in)/65 cal Type 98 anti-aircraft guns (8x2), 66 × Type 96 25 mm (0.98 in) anti-aircraft cannons (22x3)
Torpedo Defense 1 - Each torpedo hit rolled against this unit deals 1 less point of hull damage. Veteran Bombers - Once per turn, you may choose a friendly Dive Bomber or Torpedo Bomber at the end of the Air Mission phase. That Dive Bomber or Torpedo Bomber gets +1 Armor this turn. Expert Dogfighter - Once per turn, you may choose a friendly Fighter. That Fighter rolls one extra attack die when making Antiair attacks this turn. Expert Torpedoes - Once per turn, you may choose a friendly Torpedo Bomber. That Torpedo Bomber rolls one extra attack die when making Torpedo attacks this turn. ----------------------------------------------------------------------------------------------------------
61/72
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