The problem is we already have a low cost and very useful US Catalina with Shadowing. So the Canso needs to find a useful niche. I am not sure keeping it cheap is the answer because the US PBY is already such a good deal. Something to boost ASW seems right, but DDs are rarely used to actually attack subs in my experience. Just harass. I have very, very rarely seen Pinpointer used.
Did I miss something on a Canadian spotting the Japanese fleet somewhere?
Looked it up in PBY - The Catalina Flying Boat by Roscoe Creed. I stand corrected! No. 413 Squadron was formed on July 1, 1941 in Stranraer, Scotland and was equipped with Cansos until the squadron was dissolved in December of 1944. After three months training they flew northeast Atlantic convoy and antisubmarine patrols. They were then sent to India and began operations out of Koggala on 2 April 1942. Squadron Leader L. J. Birchall found the Japanese fleet after two days of searching. "Radio operators at Koggala head the Canso's operator tap out the position, course, and speed of a large enemy force, then in mid-transmission the signal stopped. Burchall was hailed as 'The Savior of Ceylon.'"
Birchall was posthumously awarded the Distinguished Flying Cross. However, it was learned many months later that the Canso had been shot down by the Japanese, but he and his entire crew were captured and held prisoner for the next three years.
Four days later Flight Lieutenant R. Thomas reported a Japanese naval force heading for Colombo on Ceylon. His radio message was also ended in mid-sentence, but he and his crew were never heard from again. His warning did come in time to prepare the British for the attack on Trincomalee the next day.
After that the squadron settled into a routine of convoy escorts and ASW patrols. They did have one bombing and recon mission to investigate Japanese activities in Northern Sumatra that involved flying 2,000 miles. They also began a freight service between Ceylon and Australia. Flying time was 23.5 hours outbound and 25.5 hours on return. A very long trans-oceanic service for that time.
The IJN Carrier Liberation Force - "Because We Care" Join the IJNCVLF. Service Guarantees Citizenship!
What if we focused this version to be usable in long range games? SA: Skilled Search
We could also introduce a new Rescue SA that could be feasibly attained: RESCUE PLANE OPERATIONS: Once per turn, this unit can perform a rescue mission if it's in (or adjacent to) a sector where a friendly ship was destroyed. Score 3 vps at the end of the turn. This unit gets a rearming counter at the end of the turn, ignoring the Loiter special ability.
Another option to help the unit against Subs: SURPRISE ASW: If you roll 10 or higher on your initiative roll, this unit gets +1 on each attack die when making an ASW attack.
OOH I like the Surprise ASW idea. Those types of SA's have been limited to carriers and by extension carrier aircraft, but they wouldn't have to be. I think limiting it to this aircraft is very restrictive, but if you applied it to all ASW attacks within range 2 for example (ship and air). Powerful, but still limited. Worth the risk of taking in the right fleet, but still of limited effectiveness.
Kind of agree with those that aiding DD's or Boosting the ASW attack, is something not a useful or to redundant with Canadian units
they have a lot of Sub Hunters; high ASW attack die; and Hudsons Lone ASW Hunter; they can kill subs.
Not to be mean or anything but I think you and I are reading a different forum page... Most of the chatter here (including from you) has been with providing the Canso with an ASW boost of some sort. I'm just trying to figure out where this is coming from.
The key is to make this PBY different enough from the others that it will be used but not over shadowed by other PBYs.
Here's how I see the unit shaping up based on discussion so far:
Type: Patrol Bomber
Vital Armor: 5
ASW: 2 (possibly 3)
Bomb/Torp: undetermined at this time and not discussed
Defensive Armament (Proposed)
Other proposed SAs included the following themes:
* Bonus Victory points around Rescue Ops (Aircraft or Surface ships)
* Bonuses to ASW attacks
* Ability to move Auxillary Ships if close to a sub
Out of the options so far on the table I like something around Rescue Ops (or a variant) or a bonus to ASW.
I'll also throw out a new another SA (Based off of Scout Cruiser) at the wall to see if it sticks:
ASW Scout: At the beginning of your Air Attack step, you may choose a local enemy submarine. Your units roll one extra attack die when making attacks against that submarine this turn