A20C Havoc Douglas Aircraft Company Introduced: June 1942 Wingspan: 61 ft 4 in Length: 48 ft Speed: 37 mph at 10,700 ft Forumini Speed: 11 Service Ceiling: 23,700 ft Armament: 4 x 7.62mm ShKAS (replaced 4 x .30 cal Browning) 2 x 2000 lb torpedo or 4000 lb of bombs Range : 945 miles
Soviet used Havocs were altered to carry 2 soviet built torpedoes. Often made attacks in concert with Il-2s and Pe-2s Helped sink at least 229 German vessels, mostly convoy ships
Suggested SAs: Alternate Payload 7 Combined Attack Auxiliary Hunter (New SA. Roll one extra attack die when attacking Auxiliaries)
Alt Payload I think is a good add for sure. If it's going to get Combined attack it should probably have a 2 TT attack line (should it have that anyway?) If combined attack no to Aux hunter.
Alt Payload 7 and Combined attack seems ideal. I agree top 2 and no Aux hunter.
Or, how about Expert Strafer? The A-20 had two different nose guns, the 6 X 12,7-mm ShKAS machine guns or 4 X 20-mm ShVAK cannon in nose. Would either of these be good enough for a 4MG stat?
Alt Payload 7 and Combined attack seems ideal. I agree top 2 and no Aux hunter.
Or, how about Expert Strafer? The A-20 had two different nose guns, the 6 X 12,7-mm ShKAS machine guns or 4 X 20-mm ShVAK cannon in nose. Would either of these be good enough for a 4MG stat?
the 4 x 20mm is the same on the Beaufighter which is 4MG
-------------------------------------------------------------------------------------------------------- A20C Havoc Douglas Aircraft Company Introduced: June 1942 Wingspan: 61 ft 4 in Length: 48 ft Speed: 317 mph at 10,700 ft Forumini Speed: 11 Service Ceiling: 23,700 ft Armament: 4 x 20mm ShVAK (replaced 4 x .30 cal Browning) 2 x 2000 lb torpedo or 4000 lb of bombs Range : 945 miles
ALTERNATE PAYLOAD 7: Once per game, this unit can make a 7-dice Bomb attack instead of a Torpedo attack during the Air Attack phase
COMBINED ATTACK: While this unit is in the same sector as a friendly Dive Bomber, it rolls one extra attack die when making Torpedo attacks.
EXPERT STRAFER: This unit can make Gunnery attacks without taking penalties to its armor or vital armor. -------------------------------------------------------------------------------------
Alt Payload 7 and Combined attack seems ideal. I agree top 2 and no Aux hunter.
Or, how about Expert Strafer? The A-20 had two different nose guns, the 6 X 12,7-mm ShKAS machine guns or 4 X 20-mm ShVAK cannon in nose. Would either of these be good enough for a 4MG stat?
the 4 x 20mm is the same on the Beaufighter which is 4MG
-------------------------------------------------------------------------------------------------------- A20C Havoc Douglas Aircraft Company Introduced: June 1942 Wingspan: 61 ft 4 in Length: 48 ft Speed: 317 mph at 10,700 ft Forumini Speed: 11 Service Ceiling: 23,700 ft Armament: 4 x 20mm ShVAK (replaced 4 x .30 cal Browning) 2 x 2000 lb torpedo or 4000 lb of bombs Range : 945 miles
ALTERNATE PAYLOAD 7: Once per game, this unit can make a 7-dice Bomb attack instead of a Torpedo attack during the Air Attack phase
COMBINED ATTACK: While this unit is in the same sector as a friendly Dive Bomber, it rolls one extra attack die when making Torpedo attacks.
EXPERT STRAFER: This unit can make Gunnery attacks without taking penalties to its armor or vital armor. -------------------------------------------------------------------------------------
So with the following game stats, I would propose starting the unit at 9 points which is the same as the 'He-111 H6' and a very similar unit. Playtesting can either move the costing of the unit or adjust the SAs. Anyone up for playtesting this unit with me?
ALTERNATE PAYLOAD 7: Once per game, this unit can make a 7-dice Bomb attack instead of a Torpedo attack during the Air Attack phase
COMBINED ATTACK: While this unit is in the same sector as a friendly Dive Bomber, it rolls one extra attack die when making Torpedo attacks.
EXPERT STRAFER: This unit can make Gunnery attacks without taking penalties to its armor or vital armor. -------------------------------------------------------------------------------------
Personally, I would suggest dropping the "Combined Attack" and reduce the cost. I think this is a bit overloaded. Expert Strafer, 2 TT attack, and a one-time Bomb 7 attack makes for a good all-rounder. It doesn't need the extra buff IMO. I would rather have that at 8 points. Also, without Light Defensive Armament this would not be a great value at 9 points IMO with a 4 armor. Yes, it does have 8 vital, but it will get aborted a lot. (It is correct to not have LDA.)