Hi Fellow Foruminians. This is a learning game for a total newbie. A friend of mine from another social media platform has expressed an interest in miniatures gaming from my talking about it & he became interested in it. So after some pushing from me & some looking & lurking around here, he decided to join our group of gamers. He is totally new to this, he has played chess but this is a new to him form of gaming. So since he is the techie here between he & I, he will be doing the maps & I get the dubious honor of being the Teacher....anyone is welcome to comment, correct any wrongs we might do & otherwise just watch & enjoy seeing our community grow by at least one more member & gamer. We are going to start simple, some basic mechanics of movement & combat, so if it seems this is not a normal game, correct, it is more or less a learning tutorial. Thank you for your & our enjoyment in this.
Maps lay out long wise east/west, maps 1 & 4, map 1 on top, number in lower right corner, map 4 on bottom, number in upper left corner. I think we will go to the Eastern Front. Germany as the defender. Does this work for you Mike?
Sounds good. Let's keep it somewhat simple then. Advanced Rules book, the map set ups in the front, page 6, Configuration 3, Hill 203. Make the objective the road junction hex in the town. Any country as defender? 1943, 100 points to defender, no formations...is this the starting point? Any particular set up limitations or are just wanting a defending army & then you take the keys & drive...
Any nation you say...I reckon that means any theater as well...or do want it in Europe? Year limitation? Same point spread as before..130 attacker vs 100 defender? An Axis defender maybe? V2 maps..3" hexes...I can do that I reckon...I have several of the starter set maps as well as the Expanded Rules maps, North Africa & Eastern Front..btw, thanks for the help on those Mike. So with all these questions tossed out there, let's see if we can narrow things down even more...we have 2 V2 maps...I reckon no mixing..ie, a North Africa desert or island with another would be a no no...shall we keep it in the same set or maybe Expanded Rules maps allowed as it is all pretty much the same overall general terrain types. Not trying to be a pain, just want to know any limitations as to maps available to use.
Hi Mike, I know I am a bit late to the party here as well as knowing what the Axis is bringing but would you like another flavor defending army maybe...it might be a bit tailored to the situation at hand but not too far from what I might have done with a "Blind Build" considering the year & other limitations. Defender is UK/Commonwealth, 100 pts. & only 1 Commander & 1 formation allowed correct?
As you wish...I am sorry it has gone this way. No hard feelings here either, just a bit disappointed. I am willing to put things behind & try again...your call there.