(Toronado3800) -Don't repeat past mistakes in this or any other unit out of reverence to me or anyone.
I have screamed this from glen to glen and the down mountainside :wink: since the first team deck... Alas it feel upon deaf ears and at this point it's certainly to late to buck the trend.
Toronado, I am all for not repeating certain mistakes like Haguro or other individual units over or under cost. The issue is when the entire range of Hull 6s are out of whack.
As Strange said, if we start making new Hull 6 cards that cost significantly more now, how do we balance that against what we already have? We really cannot. So we are stuck with what we have with hull 6s and cannot let the feeling that they should cost more somehow beat out the fact that they do not (and punish a unit for it).
(Solomiranthius) But my night is starting, so hopefully I can pass this back to Tee as his day begins.
Sorry Solo, I'm feeling a odd combination of being drained by this (pointless?) debate whilst recognising that I am "too close" to the subject matter. You present factual and mathematical points that have not been equivalently countered nor debated effectively and yet, here we still are.
Making the Temeraire a fun flavourful Royal Navy unit shouldn't be hard nor this difficult. If there was enough support in the committee to make it so, we wouldn't be having this debate. The one's who want a fun, full flavoured British Bulldog unit (with a historical basis) are either too few in number and/or don't have the influence to pull this off. Seems past mistakes like the push through of the pet project Franken-Aufg-Scharnie will unfortunately impact the chance to present the pinnacle of RN design in WaS, the apex of several hundred years of Royal Navy tradition, power, prowess and attitiude.
Bye British Bulldog, the "Churchill of the seas". Aim lower, the British Settler, the "compromise by committee of the seas".
Aack.
Tee
<edit - FOr those chatting about the N3, this would not be the apex of RN BB design. No naval historian of any worth would rate the N3 above the Lion in a mid-late WW2 era conflict.>
Well stated Tee; Im not really a big fan how the expansion process goes;; I'm not even sure if RB had continued it this far how it would have effected the popularity of the game. Its design was to keep it simple!!! But your right a certain individual or individuals started the process have a lot to say in seeing in which direction units should go and if you read their remarks the picture is clear. I think yourself and Solo are well respected in the community and put up a good fight; but again as you stated not enough members are really that interested;; just give me a new unit. Personally i have some fun trying to get involved in the debates especially when i feel its good for the game its to bad the unit isn't going as fought for;; One of my first post after reading the Forum for awhile was having this feeling some here are "Forum Royalty" and its hard to change their view.
(Solomiranthius) I'll play that against someone (if that someone can map).
You better make it Red vs Blue; pretty sure thats why the team wants it were it is.
I play tested it; granted alone; 2 Fredies and Tirpitz 195pts vs Vanguard--Lion --Temeraire with DC-- Stalwart at 62; 180 pt; fill in the rest I chose; 2 Wellingtons UK ;; 1 bf110 Good luck UK
I think one of the biggest issues we're having is that we're all wildly throwing darts rather than taking specific aim.
To me, this unit should come in between Tirpitz and Freddy capability wise. It should best Tirpitz most of the time and lose to Freddy most of the time but remain competitive against both.
(ticat1) To me, this unit should come in between Tirpitz and Freddy capability wise. It should best Tirpitz most of the time and lose to Freddy most of the time but remain competitive against both.
Is that what everyone else is thinking?
Doesn't Lion already hit that benchmark, though?
Compared to Nelson she has +1 gunnery die at R0 and R3+. No slow roll. Same A/VA/Hull. Weaker seconds and no torpedo at R0, but Bristling; no AA barrage, but +1 AA. All for +1 point.
So just using the base stats of a Lion-class BB, we've achieved that. I guess the issue is, what more does Temeraire "need" (I hate that term in regards to card design, but...)?
It seems what the vocal proponents want is basically a British USS Alabama (Hull 5.5)... something that some (many?) on the Team seem loathe to repeat, at least not without a high cost.
Throwing something wild and crazy out there to see what people think...
What if the Brits actually went ahead with the Hybrid Aircraft Carrier concept that they were planning for 1 of the 6 Lion class ships that were scheduled but ultimately cancelled?
Since this is a fantasy ship anyways, why not go WAY out there and build the following:
Extended Range 4 - While undamaged, this unit can make range-4 Main Gunnery attacks using its range-3 attack value.
Torpedo Defense 1 - Each torpedo hit rolled against this unit deals 1 less point of hull damage.
Hybrid: This unit counts as both a Battleship and a Carrier
Class Limit: 1
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For the cost swapped out the Damage Control and subtracted 2D across the Main Gun Line and added a Capacity of 1 for aircraft. Finally added in an SA that specified it as both a Carrier and a Battleship for other SA interactions such as CAP, Chase the Salvos, etc..
I realize that this unit and design was completely thrown out the window (and I expect no difference here)... but come on! How cool would this be on the table?
:hiding
At least everyone can get behind shooting this down. :wink:
(Flakstruk) Getting back to Temeraire and looking for the middle ground a thought i had this morning was that we could alternatively to the current proposals amend Stalwart in such a way that Temerarie did not ever suffer the crippled condition on guns, speed, armour or AA. It doesn't quite go as far as the DC or Tenacity option but it goes a bit further than the Stalwart only option and maintains the favourable historical justification.
Since the idea of a 2 SA Temeraire (besides ER, TD and BWG): *does not have the majority of support within the team *has had no visible sign of support from anyone within the team *does not have the backing of influential members in the team *is being unduly influenced by past "stinkender Hunds" created by Team X *only has community support and not committee support and *will break the War At Sea game as we know it, thus ending humanity
We're left with little option to settle for something more conservative.Which I guess is... rather fitting for a Brit unit.
I'm sorry to the other guys who really supported having a fun characterful unit to play but as that is sounding more and more like waste of time, let's see where the discussion on having a "technical" SA like "Advanced" Stalwart gets us :roll: :wink: :shock: