BATTLE OF SANTA CRUZ HORNET Points 22 Aircraft Carrier 1942 Cap 3 Speed 2 Mg 5 5 4 AA 7 A4 V10 H4
Famously Tough - Bomb attacks can't destroy this unit. This unit can't lose its last hull point to a Bomb attack, and Bomb attacks that equal or exceed this unit's vital armor cripple it instead. When this unit is crippled its aircraft basing capacity is reduced to 0.
Crippling Bomb Run - The first time a friendly Dive Bomber damages a Ship with a Bomb attack, roll a die. On a 5 or higher, the target suffers the effects of Crippled until the end of the next turn.
Expert Search - Once per turn, you may choose a friendly Bomber. That Bomber gets +1 on its long range search check this turn.
Laid down 25 September 1939 Launched 14 December 1940 Sponsored by Annie Reid Knox Commissioned 20 October 1941
Class and type Yorktown-class aircraft carrier Displacement 20,000 long tons (20,000 t) (standard) 25,500 long tons (25,900 t) (full load) Length 824 ft 9 in (251.38 m) (overall) Beam 83 ft 3 in (25.37 m) (waterline) 114 ft (35 m) (overall) Draft 28 ft (8.5 m) full load Installed power 9 × Babcock & Wilcox boilers 120,000 shp (89,000 kW) Propulsion 4 shafts; 4 geared steam turbines Speed 32.5 knots (60.2 km/h; 37.4 mph) (design) Range 12,500 nmi (23,200 km; 14,400 mi) at 15 knots (28 km/h; 17 mph) Complement 2,919 officers and enlisted (wartime) Armament 8 × single 5 in (127 mm) DP guns 4 × quadruple 1.1 in (28 mm) AA guns 24 × single .50 in (12.7 mm) AA MGs Armor Belt: 2.5–4 in (64–102 mm) Deck: 4 in (102 mm) Bulkheads: 4 in (102 mm) Conning Tower: 4 in (102 mm) Steering Gear: 4 in (102 mm) Aircraft carried 72 × aircraft Aviation facilities 3 × aircraft elevators 3 × aircraft catapults Points 22 Aircraft Carrier 1942 Cap 3 Speed 2 Mg 5 5 4 AA 7 A4 V10 H4
Famously Tough - Bomb attacks can't destroy this unit. This unit can't lose its last hull point to a Bomb attack, and Bomb attacks that equal or exceed this unit's vital armor cripple it instead. When this unit is crippled its aircraft basing capacity is reduced to 0.
Crippling Bomb Run - The first time a friendly Dive Bomber damages a Ship with a Bomb attack, roll a die. On a 5 or higher, the target suffers the effects of Crippled until the end of the next turn.
Expert Search - Once per turn, you may choose a friendly Bomber. That Bomber gets +1 on its long range search check this turn.
I can do a quick one. I just wanted to make sure I didn't miss it somewhere in the thread. I have been looking at the references to finish the card anyway.
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