Sho-Go Kongo Battleship 1944 Points TBD Speed 2 MG 14 14 13 11 SG 6 6 5 4 TG 5 5 4 AA 8 A6 V12 H5 EXTENDED RANGE 4: While undamaged, this unit can make range-4 Main Gunnery attacks using its range-3 attack value. NEAR MISS: The first time an attack would damage or destroy this unit, roll a die. On a 4 or higher that attack has no effect instead.
AGGRESSIVE TACTICS: Friendly Cruisers and Destroyers adjacent to this Ship roll one extra attack die when making Gunnery and Torpedo attacks if no other friendly Ships are in their sectors.
Sho-Go Kongo Battleship 1944 Points TBD Speed 2 MG 14 14 13 11 SG 6 6 5 4 TG 5 5 4 AA 8 A6 V12 H5 EXTENDED RANGE 4: While undamaged, this unit can make range-4 Main Gunnery attacks using its range-3 attack value. NEAR MISS: The first time an attack would damage or destroy this unit, roll a die. On a 4 or higher that attack has no effect instead.
AGGRESSIVE TACTICS: Friendly Cruisers and Destroyers adjacent to this Ship roll one extra attack die when making Gunnery and Torpedo attacks if no other friendly Ships are in their sectors.