Some SA's new to the Sea God Decks you might have liked or disliked; Deck 1; Two great unit addition two great SA's;; FAB; Extra Ordinance;; Hiryu; Veteran Bomber Got to love Sub Killer you knew it was just the start Dislike;; Tobruk Ferry Service; i think you could do better
Deck 2;; CV Killer;; Again you knew it was just the start; Canada got its plane and a great SA to go with it; Lone ASW Hunter;; TB Flotilla; thought they always came in 3's Dislike;; Shell Installation; To me just weak
Deck 3;; Again two great units two great SA's;; Helena;; Sustain Fire;; Judy;; High Speed Bomber Dislike;; Again Shell Installation 4
Deck 4;; Peter Strasser's Elite Bomber;; This deck also did a great job on SA's that fit some unique situations; Engage Sub;; Aerial Ram;; Scatter Convoy;; Draw the Flak;; Miget Subs;; nice job Dislike;; Remember; Yes i do; what a horrible replacement for an original good idea
Deck 1: Likes: Guard the Flotilla (Espero). Throw a smoker in a group of 2 other Camicas, give both camis the boost and make sure that an attack in every phase has to go after the little guy first. Sign me up. Dislike: Interceptor 2 (Mosquito and P38). Interceptor rarely triggers and is already a "throw-on" SA, so making an interceptor 2 was a waste. And it priced the P38 too high.
Deck 2: Likes: Lots of Good ones to be had here. Dislike: Alternate Ordnance (Fulmar). Same SA as Alt Payload but rather than change one little word a whole new SA was created. This was the start of that practice - though I admit the next team did it more. I mean who thought of Split the Defense anyway (oh wait - sorry, that was me -backed by team/committee of course)
StD was unnecessary. DtD would have been fine, but the verbiage about the torpedo was the (pointless) hangup. Now, it's impossible to give any Allied craft DtD *ever*, as it can stack with StD.
Spilt milk.
Personally I wasn't a fan of the Grace's Advanced Bomber, primarily for the outrage and heartburn it caused with some USN players...
ugh...Advanced Bomber. That is one of my pet peeves. The Re-work we gave the D3Y Judy is much better.
Some good ones that come to mind: Tenacity - just makes sense Veteran Bombers - way to use those low armor planes Guard the Flotilla - Espero we love you! Torpedo Run Area Defense Triangulated Fire Gunnery Platform Blockade Duty Generate Smoke Hunt Tactics Coordinated Operations - Wolfpack-lite for those that deserved it. Used several times since its inception Hit and Run Avoid Engagement Distant Cover Battleship Leader Alt Torp Payload Lucky Miss - OP a bit. But makes for a damn fine sub in Ro41. Scramble Defense Defend Cripple Area Defense
Dislike Cruiser Picket and Submarine Picket that conidtionally rarely give +1 to init. So easy to forget, so conditionally pointless. Hi-Level Fighter - too situationally specific. Easy to forget, and almost worthless to set-up.