SWO_Daddy showed me how to do that in the sea game, my eyesight is not fantastic and I couldn't tell if the hill was blocking the T-34s. Seriously though, would love to keep playing but understand if you would rather stop. I'm not sure how to convince you that it's just me and the cats over here!
Information can be shared through PMs. There are some less than ethical players here that have figured out how to manipulate posts & the dice roller. If I seem a bit skeptical at times, these are the reasons why.
Understand, and appreciate why that would make you feel that way. I assure you I haven't been DM'ing with anyone about our game - if you check out my posts sea-side, I think you'll see that I'm just excited to have found a group of people to play with. Again, excited to keep playing if you are but 100% understand if you want to stop here. No hard feelings at all.
I wasn't - I lurked briefly when I was into the sea game around 2012 but took several years off (and foolishly donated my collection to Goodwill). Got back in the game during quarantine and joined this forum in April. Bought my first land piece ever off Stalker6 in May!
Howdy, Here we go... T34-1 over the hill for 2 points movement & then to K8, two open ground hexes, facing 6/northwest more or less by the facing. T34-2 into the hill, K10 facing 6 Maxim into J9 Guards into K10 Vet NCO/GRDS to J12 Comm/DP-27 to K13 Guards to I13 2x Mosin to J13 2x Mosin to K14
See I could never figure out why you would want to go first when you have initiative in the land game, and now I understand - to get out of range! Let me update the map with these before I do my assault just to make sure I have it all right.