GUARD THE CONVOY: While this unit is in the same sector as a friendly Auxiliary unit, enemy units can't attack that Auxiliary unit until this unit has been attacked at least once in the same phase.
ICEBREAKER: This unit may begin the game undeployed, along with up to one of your destroyers or Auxiliaries. Set the undeployed Ships aside. They are out of play. Deploy them together on turn 2 or turn 3 at the end of the Air Return phase in any sector on your side of the map.[/quote]
2,622 GRT[1] Displacement 4,836 tons Length 78.45 m (257.4 ft) (overall) 75.00 m (246.06 ft) (waterline) Beam 19.28 m (63.3 ft) (moulded) 18.50 m (60.7 ft) (waterline) Draught 6.5 m (21 ft)
Cost 7 Auxilary 1939 Speed 1 MG 4 4 3 AA 4
A2 V8 H3
GUARD THE CONVOY: While this unit is in the same sector as a friendly Auxiliary unit, enemy units can't attack that Auxiliary unit until this unit has been attacked at least once in the same phase.
ICEBREAKER: This unit may begin the game undeployed, along with up to one of your destroyers or Auxiliaries. Set the undeployed Ships aside. They are out of play. Deploy them together on turn 2 or turn 3 at the end of the Air Return phase in any sector on your side of the map.