Map: Any town/village map. We used Map 12. Place Objective token in a town hex. German places units first. All units must be in the town hexes, no more than three hexes away from the objective (the bank).
American player places second, but must place units only in hexes adjacent to German units. (This represents Kelly's men silently moving into position just before and during the ringing of the town bell.) It is recommended that you place Oddball's Sherman behind one of the Tigers! If you really want to stick to the film, place Kelly in the same hex as Oddball's tank.
To simulate the initial surprise attack, the Americans have initiative on Turn 1, but, more importantly, turn one starts with the Assault Phase and all U.S. attacks ignore cover during this very first attack. This simulates the complete surprise Kelly's Heroes achieved at the beginning of the assault on the town of Clermont.
Victory Conditions: Play eight turns. At the end of turn eight, U.S. player wins if he or she controls the bank hex or if all German units are eliminated except for one Tiger tank. (If only one of the Tigers remain at the end of turn eight, that Tiger joins Kelly in robbing the bank!)
German player wins if control of the bank hex is maintained through the end of turn eight.
I have acquired a GAZALA 1942 and a SOLOMAN ISLAND 1942 map. I assume these maps originally came with scenarios. Does anyone have any information on where I can possibly locate a copy. It doesn't have to be original, a photocopy or a printable download would be more than enough.
You choose targets depending results. Only Grazing Fire its an special attack, and instead of making an additional attack with Double Shot require to decide before. Next, movement of German army T3. USA moves a couple of posts 10 page. Now hints, double cost for hills, roll dice for Barbed Wire. Cover rolls can do with attack dice. Defensive fire is the only think you have to wait an answer (tactics)