Sgt Fury, Audacity, Dogtank, and myself returned from Fall-In two weeks ago. It was a fun con but AAM had minimal interest.
I GMed a Kursk scenario designed for eight players and only had one player sign up (Sgt Fury). I was able to recruit one more player so I could at least run the game.
Needless to say I was disappointed and I expect to GM Bolt Action or Flint and Feather next year.
Overall attendance was down but there was lots of players and BA was fairly popular.
I played five Bolt Action games (three were in a tournament) and one game of AAM that Sgt Fury had put together. Then I also spent some time in the shops and the gaming second hand sales area. Combine that with friends and I really enjoyed my weekend.
Audacity!
Every day I know less about WWII because every day I realise there is more to know!
I played and loved AAM since it was introduced and I still enjoy it as a game. I liked hex based maps and prepainted durable miniatures.
Bolt Action by Warlord Games is a WWII 28mm platoon skirmish game. It uses measuring modified distances on well scaled tabletops where building terrain is as much importance as building ones models or painting the miniatures. I paint only so that I may game, but I get better all the time.
In general with your 1000 points you build an infantry platoon that can be reinforced by a tank, an armoured car and an artillery unit. Played on a 4' x 6' table this takes about 2-3 hours. We sometimes play smaller forces and often play larger multiplayer games.
One of the best things is the activation system. Each unit on the table top has an order die in a bag. These are drawn randomly. If one of my dice comes out of the bag I can give an order to any unit of mine on the table that does not yet have a dire order this turn. Once all the oder dice have been assigned the turn is over. If a unit is destroyed a die for that army is removed from the game.
An order die allows one of seven moves to be given to a unit. Fire, Advance and fire, Run (also used to charge into close combat), Rally, Ambush and to go Down.
I have played this very successfully using our AAM units. Just buy the Bolt Action Rule Book 2nd Edition. My communities play the game in 28mm so I build and paint as a part of my hobby
Audacity!
Every day I know less about WWII because every day I realise there is more to know!
I played and loved AAM since it was introduced and I still enjoy it as a game. I liked hex based maps and prepainted durable miniatures.
Bolt Action by Warlord Games is a WWII 28mm platoon skirmish game. It uses measuring modified distances on well scaled tabletops where building terrain is as much importance as building ones models or painting the miniatures. I paint only so that I may game, but I get better all the time.
In general with your 1000 points you build an infantry platoon that can be reinforced by a tank, an armoured car and an artillery unit. Played on a 4' x 6' table this takes about 2-3 hours. We sometimes play smaller forces and often play larger multiplayer games.
One of the best things is the activation system. Each unit on the table top has an order die in a bag. These are drawn randomly. If one of my dice comes out of the bag I can give an order to any unit of mine on the table that does not yet have a dire order this turn. Once all the oder dice have been assigned the turn is over. If a unit is destroyed a die for that army is removed from the game.
An order die allows one of seven moves to be given to a unit. Fire, Advance and fire, Run (also used to charge into close combat), Rally, Ambush and to go Down.
I have played this very successfully using our AAM units. Just buy the Bolt Action Rule Book 2nd Edition. My communities play the game in 28mm so I build and paint as a part of my hobbyIenjoyed the
I enjoyed the BA game we played last year at Maize Con, it is an excellent rule set. However, Having an iron in some many gamefires makes it difficult to invest in, especially when I have to talk my group into changing scales. I would love to play it again this fall if you decide to go to Maize Con.
When you go home, tell them of us and say, For your tomorrows these gave their today. ~J.M. Edmonds
Yes. With your points you can purchase a Forward Air Observer or a Forward Observation Officer. With these you get one chance in a seven turn game to get the battle field effects you want. Roll a 1 and it may drift up to 3D6 in a random direction. Roll a 2 or 3 and it delays until next turn, Roll a 4-6 and it comes in. Aircraft may be diverted by flack.
Audacity!
Every day I know less about WWII because every day I realise there is more to know!