2. We use our local Fire/Flooding rules. forumini.boards.net/thread/744/fires-flooding The biggest "result" of using these rules, is that DD's will fire their guns even when you have no chance to do normal damage, because you might start a fire.
3. 1941
4. Official cards, SWO cards, Brigs cards.
Map: 6vop4ecB1d10
Squalls: 1d6
Time of Day:
1 - Dawn (turns 1-3 night, turn 4+ day)
2-3 - Day
4 - Dusk (turns 1-3 day, turn 4+ night)
5-6 - Night
1d61d10·1d6·1d6
I wish to have no connection with any ship that does not sail fast; for I intend to go in harm's way. - Captain John Paul Jones
I owe you a fleet. Minor surgery today...moving a little slow. I'm good...just might take a day or so before I have a fleet.
These rules are interesting. Not the most friendly to BBs based on my initial impression (a DD firing 3 dice can start a fire on Yamato), but I'm willing to give it a go.
I wish to have no connection with any ship that does not sail fast; for I intend to go in harm's way. - Captain John Paul Jones
USS West Virginia BB48 Battleship 47 USS Boise CL47 Light Cruiser 13 USS Helena CL50 Light Cruiser 14 USS Wainwright DD419 Destroyer 9 USS Moffet DD362 Destroyer 9 (Brigs) USS Moffet DD362 Destroyer 9 (Brigs) USS Edsall DD219 Destroyer 6 USS Silversides SS236 Submarine 12 USS Silversides SS236 Submarine 12 USS Silversides SS236 Submarine 12 OS2U Kingfisher Patrol Bomber 7
Total 150
I wish to have no connection with any ship that does not sail fast; for I intend to go in harm's way. - Captain John Paul Jones
Ahhhhhhhhhhhhhhh! (just kidding. I was trying to put something different together, then realized I can't get away from the U-boats, unless I do a "no-subs" game.
Setup dice, low sets up first:
xec9tmVA2d62d6
Großadmiral Swizzle
Browncoat by fandom; Cossack by blood; American by birth; Virginian/Husband/Father by wife; Libertarian by choice; Human by race; Christian by grace.