Post by armchair general on May 30, 2017 3:53:02 GMT
[NOTE: This is part of the continuing effort to migrate as many scenarios as possible from the original Forum to the new one. Any assistance or feedback is always welcome!]
[NOTE #2 by armchair general: Since this scenario was created a while ago and could be updated, if you have any ideas, please let me know!]
Originally posted by zkraut 07-21-2006 in the old AH forums
[note by Neural Dream: This is part of the forumini project of recovering the most popular scenarios and campaigns from the old forums to an active forum instead of letting them die in an archive. I haven't asked all authors' permission for re-posting their brilliant work, since many have now left the community and cannot be contacted.]
Battle of Okinawa, Item Rock region
Okinawa is one of the Ryukyu islands south of Japan. Okinawa was one of the first battles to be fought on the Japanese homeland. Some battles, like Iwo Jima had no japanese civillians. Okinawa but Okinawa had a large indigenous civilian population, 150,000 of those civillians being killed in the fighting. Civillians being influenced by Japanese propaganda, that the americans were barbarians who committed horrible atrocities, some killed themselves. The battle of okinawa had more casualties than the battle of Iwo Jima and Guadalcanal combined.
The battle was fought for as long as 82 days, starting on April 1st, 1945. The battle was fought in the southern and northern part of Okinawa, most of the casualties in the south. In the north the Americans took Kadena air base, which is of 2005, the biggest air base in Asia. In the south the Japanese were fortified, hiding in caves with hidden machine guns and explosives.
The item pocket region, in southern Okinawa held Machinato airfield, a vital airfield for american bombers to reach other Japanese islands for Operation Downfall to succeed. Heavy fighting occured on Machinato airfield. Onnatake hill was a very fortified hill that needed to be taken.
In this scenario you are commanding either the japanese defenders of their homeland, or you are the american landing forces. The 27th infantry division took Onnatake hill and fought in Item pocket. The item pocket region was a heavily fortified region that blocked the way for other invasion troops.
The allied forces:
2x DD M4A1 Sherman (use proxies if necessary), 1x Red Devil Captain, 8x M1 Garand Rifle, 5x Higgins boat(Use Cardboard squares), 2x Amtrack 3x Marine Rifleman, 2x Marines M2 Flamethrower, 1x Mustang, 1x Resourceful hero. 185 POINTS
Only Marines can go into the Amtracks. One marine M2 flamer can travel with the Higgins though. Amtracks get heavy transport in this scenario.
The Axis:
4x type 92 Machine gun team, 2x Type 89 Mortar, x7 Arisaka rifleman, 2x Imperial sergeant, 1x Honor bound hero, 1x Imperial sniper, x3 47mm type 1 anti tank gun.
124 POINTS
Map Pieces:
The Airfield and Hill are the 2 objectives.
Use a Pen or pencil for bluffs in the areas shown. The axis player may put 2 pillboxes on the bluff, along with 2 Type 92 machine gun teams. 1 for each bunker.
Special Rules:The allied player deploys one the southernmost hexes in the ocean. The shermans are considered DD and move in the water. The allied player has 10 turns to take both objectives, if neither objective is taken by the allied player by the end of turn 10, the axis player wins the battle.
The axis can deploy on either of the two objectives, and in the bluffs.
[NOTE #2 by armchair general: Since this scenario was created a while ago and could be updated, if you have any ideas, please let me know!]
Originally posted by zkraut 07-21-2006 in the old AH forums
[note by Neural Dream: This is part of the forumini project of recovering the most popular scenarios and campaigns from the old forums to an active forum instead of letting them die in an archive. I haven't asked all authors' permission for re-posting their brilliant work, since many have now left the community and cannot be contacted.]
Battle of Okinawa, Item Rock region
Okinawa is one of the Ryukyu islands south of Japan. Okinawa was one of the first battles to be fought on the Japanese homeland. Some battles, like Iwo Jima had no japanese civillians. Okinawa but Okinawa had a large indigenous civilian population, 150,000 of those civillians being killed in the fighting. Civillians being influenced by Japanese propaganda, that the americans were barbarians who committed horrible atrocities, some killed themselves. The battle of okinawa had more casualties than the battle of Iwo Jima and Guadalcanal combined.
The battle was fought for as long as 82 days, starting on April 1st, 1945. The battle was fought in the southern and northern part of Okinawa, most of the casualties in the south. In the north the Americans took Kadena air base, which is of 2005, the biggest air base in Asia. In the south the Japanese were fortified, hiding in caves with hidden machine guns and explosives.
The item pocket region, in southern Okinawa held Machinato airfield, a vital airfield for american bombers to reach other Japanese islands for Operation Downfall to succeed. Heavy fighting occured on Machinato airfield. Onnatake hill was a very fortified hill that needed to be taken.
In this scenario you are commanding either the japanese defenders of their homeland, or you are the american landing forces. The 27th infantry division took Onnatake hill and fought in Item pocket. The item pocket region was a heavily fortified region that blocked the way for other invasion troops.
The allied forces:
2x DD M4A1 Sherman (use proxies if necessary), 1x Red Devil Captain, 8x M1 Garand Rifle, 5x Higgins boat(Use Cardboard squares), 2x Amtrack 3x Marine Rifleman, 2x Marines M2 Flamethrower, 1x Mustang, 1x Resourceful hero. 185 POINTS
Only Marines can go into the Amtracks. One marine M2 flamer can travel with the Higgins though. Amtracks get heavy transport in this scenario.
The Axis:
4x type 92 Machine gun team, 2x Type 89 Mortar, x7 Arisaka rifleman, 2x Imperial sergeant, 1x Honor bound hero, 1x Imperial sniper, x3 47mm type 1 anti tank gun.
124 POINTS
Map Pieces:
The Airfield and Hill are the 2 objectives.
Use a Pen or pencil for bluffs in the areas shown. The axis player may put 2 pillboxes on the bluff, along with 2 Type 92 machine gun teams. 1 for each bunker.
Special Rules:The allied player deploys one the southernmost hexes in the ocean. The shermans are considered DD and move in the water. The allied player has 10 turns to take both objectives, if neither objective is taken by the allied player by the end of turn 10, the axis player wins the battle.
The axis can deploy on either of the two objectives, and in the bluffs.