TURN ORDER: Player Movement and Locations Enemy Active Formations Player Air Actions Intel (Table 1) Sightings (Table 2) Formations (Table 3) Resolve Combat Points and Reinforcement
TURN ORDER: Player Movement and Locations Enemy Active Formations Player Air Actions Intel (Table 1) Sightings (Table 2) Formations (Table 3) Resolve Combat Points and Reinforcement
Victory points:
Allies, carry over 7 9 Objectives: 9 VP
HMAS Vampire 6 SBD-3 Dauntless 10
Remains 0
-----ENEMY----- Carries over 5 Turn points 12 S44 sunk 9