Force Evasion - If this unit makes a main gunnery attack against an enemy destroyer. That destroyer cannot use any of its special abilities until the end of this turn
Putting sharpshooter on 1 Italian unit is not gonna break anything. Not ALL Italian ships shot like crap, cause if so, they wouldn't have sunk anything. I am totally fine with it...let's do it...
SHARPSHOOTER: Whenever this unit attacks a unit that has concealment, your opponent must roll a 6 on his concealment roll to negate this unit's attack
I'm going to suggest we add excellent spotying as well. It fits the battle with the follow up hit to Berwick. Rename if needed. Its somethung different to theme meh killer options.
SHARPSHOOTER: Whenever this unit attacks a unit that has concealment, your opponent must roll a 6 on his concealment roll to negate this unit's attack EXCELLENT SPOTTING: During your Surface attack step, if another friendly ship makes a Gunnery attack against an enemy ship, this unit rolls 1 extra die when making Gunnery attacks against that enemy ship this turn
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Points? I'm thinking it's in the 16pt ranger with these two SAs (2 points higher than the 14pt Trento we have now). It'll also be the only ship with this combination of SAs, which should be at a bit of a premium.