Drive off Submarine - Once per game, if this unit attacked an enemy submarine you may elect to drive that unit off. The submarine must move into an adjacent empty seas sector and cannot make an attack this turn. If you use this ablility, the submarine you attacked takes no damage.
Landing 3
Sub Hunter
Good synergy, drive off actually has a chance to trigger.
With the exception of the Navagatori class, italian interwar destroyer were iteratively improved over in each successive class of 4 ships. Freccia and her 3 sisters were still effective warships when Italy joined the conflict. Freccia engaging the enemy in the closing stages of the battle Calabria and screening the battleship Vittorio Venato at the battle of Sparaventio. Thereafter tasked in convoy escort, Freccia avoided harm for most of its war. Lightly damaged when a ship she was escorting exploded from battle damage. Freccia's luck ran out on 8th of August, 1943 when RAF bombers sank her while docked in Genoa.
With drive off, landing 3.. it has some "weak" destroyer abilities with no synergy and the stat line is pretty normal.. I would put it at a solid 6 points.
If you add the sub hunter, I think the units value increases and the point cost would go to 6.5/7 depending on how you round. I'm leaning more to 6.5 (6pts) since drive off is a OPG.
Drive off Submarine - Once per game, if this unit attacked an enemy submarine you may elect to drive that unit off. The submarine must move into an adjacent empty seas sector and cannot make an attack this turn. If you use this ablility, the submarine you attacked takes no damage.
Landing 3
Sub hunter
With the exception of the Navagatori class, italian interwar destroyer were iteratively improved over in each successive class of 4 ships. Freccia and her 3 sisters were still effective warships when Italy joined the conflict. Freccia engaging the enemy in the closing stages of the battle Calabria and screening the battleship Vittorio Venato at the battle of Sparaventio. Thereafter tasked in convoy escort, Freccia avoided harm for most of its war. Lightly damaged when a ship she was escorting exploded from battle damage. Freccia's luck ran out on 8th of August, 1943 when RAF bombers sank her while docked in Genoa.
Laid down 20 February 1929 Launched 3 August 1930 Completed 21 October 1931 Sunk by aircraft, 8 August 1943
Displacement 1,225 t (1,206 long tons) (standard) 2,150 t (2,120 long tons) (full load) Length 96.15 m (315 ft 5 in) Beam 9.75 m (32 ft 0 in) Draught 3.15 m (10 ft 4 in)
Armament 2 × twin 120 mm (4.7 in) guns 2 × single 40 mm (1.6 in) AA guns 2 × twin 13.2 mm (0.52 in) machine guns 2 × triple 533 mm (21 in) torpedo tubes 2 × depth charge throwers 54 mines
Points 6 Ship Destroyer 1940 italy Speed 2
MG 4 4 3 AA 4 ASW 3 TT 2 1 1
A2 V6 H2
Drive off Submarine - Once per game, if this unit attacked an enemy submarine you may elect to drive that unit off. The submarine must move into an adjacent empty seas sector and cannot make an attack this turn. If you use this ablility, the submarine you attacked takes no damage.
LANDING 3: Once per game, at the end of a turn, if this unit is adjacent to a coast or island on your opponent's side of the map, score 3 victory points. You can only score victory points from a Landing ability once per turn.
SUB HUNTER: At the end of the second player's Sea Movement step, you may place this unit in an adjacent sector that contains an enemy Submarine.
With the exception of the Navagatori class, italian interwar destroyer were iteratively improved over in each successive class of 4 ships. Freccia and her 3 sisters were still effective warships when Italy joined the conflict. Freccia engaging the enemy in the closing stages of the battle Calabria and screening the battleship Vittorio Venato at the battle of Sparaventio. Thereafter tasked in convoy escort, Freccia avoided harm for most of its war. Lightly damaged when a ship she was escorting exploded from battle damage. Freccia's luck ran out on 8th of August, 1943 when RAF bombers sank her while docked in Genoa.