Post by squint181 on Dec 31, 2020 18:13:56 GMT
Basque Auxiliary Navy Campaign
After the rest of the Republican Navy was bottled up east of Gibraltar, the remaining Loyalist forces in northern Spain fell to the command of the autonomous government of the Basques (Vascos in Spanish, Euskadi in their own tongue). The Nationalists launched a concerted effort to bottle up the small navy of armed trawlers and destroyers by mining their home base at Portugalete.
The Campaign
The Axis fleet must mine the entire center row of Map 8. They always deploy first, on the right side of the map (the one with islands). Allies deploy second and may deploy in either the first or second row. In this scenario each Destroyer has an extra hull point and if a Ship is damaged it must move at full speed to exit the map from its ship deployment zone. Allied Ships cannot move past the center row but may enter it. Each game ends when one of these occurs:
1. All Ships are damaged.
2. No Ships are able to attack each other because of required movement.
3. All 8 sectors of the center row are mined.
Each game, reset the damage on all Ships that were not sunk. Sunken Ships are removed from Grand Campaign.
Axis Units
One of these Destroyers: Velasco, Lepanto
(Use Lepanto card)
Mines - Drop a mine instead of attacking, once per game
Allied Units
Two of these trawlers: Gipuzkoa, Bizcaia, Goizeko Izarra, Donostia, Nabarra
Gipuzkoa, Bizcaia, or Nabarra
Auxiliary - Cod Fishing Boat
Speed 1
Gunnery 3/2/2
AA 3
Armor 1/4/2
Sweep Mines - 3+ die roll to remove a mine instead of attacking
Goizeko Izarra or Donostia
Auxiliary - Cod Fishing Boat
Speed 1
Gunnery 2/1
AA 2
Armor 1/3/1
Sweep Mines - 3+ die roll to remove a mine instead of attacking
Checkpoints
1. If the Allies have swept all the mines off the map, the next game, use as many Axis destroyers as you have.
2. If you start a game with 4 or more mines on the map, also bring Axis minelayer Genoveva Fierro and Allied minesweeper Mari-Toya.
Genoveva Fierro
Auxiliary
Speed 1
Gunnery 1/1
AA 2
Armor 2/6/2
Mines
Lead the Attack 2
Mari-Toya
Use M1 card
3. If you start a game with 6 or more mines on the map, also bring Axis heavy cruiser Canarias and an Allied shore battery. The Allies can use any trawlers that have not yet been sunk.
Allied shore battery
Use Atlantikwall - 15 cm card
Victory Conditions
Axis total victory - Lay mines across the entire center row and destroy all Allied ships
Axis victory - Lay mines across the entire center row.
Allied victory - The Axis have not achieved victory conditions after 9 games.
Allied total victory - Sink any combination of two Destroyers or Cruisers.
Effects
The Nationalists are expected to succeed at neutralizing the Basque Auxiliary Navy in short order.
Axis total victory - All surviving Axis ships from this campaign are available next Civil War game.
Axis victory - All surviving Axis ships from this campaign are available next Civil War game with damage carried over from the last game of this campaign.
Allied victory - Axis ships from this campaign are unavailable next Civil War game.
Allied total victory - All surviving Allied ships from this campaign are available next Civil War game.
Map
After the rest of the Republican Navy was bottled up east of Gibraltar, the remaining Loyalist forces in northern Spain fell to the command of the autonomous government of the Basques (Vascos in Spanish, Euskadi in their own tongue). The Nationalists launched a concerted effort to bottle up the small navy of armed trawlers and destroyers by mining their home base at Portugalete.
The Campaign
The Axis fleet must mine the entire center row of Map 8. They always deploy first, on the right side of the map (the one with islands). Allies deploy second and may deploy in either the first or second row. In this scenario each Destroyer has an extra hull point and if a Ship is damaged it must move at full speed to exit the map from its ship deployment zone. Allied Ships cannot move past the center row but may enter it. Each game ends when one of these occurs:
1. All Ships are damaged.
2. No Ships are able to attack each other because of required movement.
3. All 8 sectors of the center row are mined.
Each game, reset the damage on all Ships that were not sunk. Sunken Ships are removed from Grand Campaign.
Axis Units
One of these Destroyers: Velasco, Lepanto
(Use Lepanto card)
Mines - Drop a mine instead of attacking, once per game
Allied Units
Two of these trawlers: Gipuzkoa, Bizcaia, Goizeko Izarra, Donostia, Nabarra
Gipuzkoa, Bizcaia, or Nabarra
Auxiliary - Cod Fishing Boat
Speed 1
Gunnery 3/2/2
AA 3
Armor 1/4/2
Sweep Mines - 3+ die roll to remove a mine instead of attacking
Goizeko Izarra or Donostia
Auxiliary - Cod Fishing Boat
Speed 1
Gunnery 2/1
AA 2
Armor 1/3/1
Sweep Mines - 3+ die roll to remove a mine instead of attacking
Checkpoints
1. If the Allies have swept all the mines off the map, the next game, use as many Axis destroyers as you have.
2. If you start a game with 4 or more mines on the map, also bring Axis minelayer Genoveva Fierro and Allied minesweeper Mari-Toya.
Genoveva Fierro
Auxiliary
Speed 1
Gunnery 1/1
AA 2
Armor 2/6/2
Mines
Lead the Attack 2
Mari-Toya
Use M1 card
3. If you start a game with 6 or more mines on the map, also bring Axis heavy cruiser Canarias and an Allied shore battery. The Allies can use any trawlers that have not yet been sunk.
Allied shore battery
Use Atlantikwall - 15 cm card
Victory Conditions
Axis total victory - Lay mines across the entire center row and destroy all Allied ships
Axis victory - Lay mines across the entire center row.
Allied victory - The Axis have not achieved victory conditions after 9 games.
Allied total victory - Sink any combination of two Destroyers or Cruisers.
Effects
The Nationalists are expected to succeed at neutralizing the Basque Auxiliary Navy in short order.
Axis total victory - All surviving Axis ships from this campaign are available next Civil War game.
Axis victory - All surviving Axis ships from this campaign are available next Civil War game with damage carried over from the last game of this campaign.
Allied victory - Axis ships from this campaign are unavailable next Civil War game.
Allied total victory - All surviving Allied ships from this campaign are available next Civil War game.
Map