FAQ: -Map 11: A51A-A29X, A59A-A21X are Large buildings? By our standard terrain interpretation rule, 51A is a Large Building hex but 59A is not because the center dot of the hex is on clear terrain.
Is normal the movement of vehicles passing through a large buidings with road? If the vehicle is following the road, then it can enter the hex using the road movement rate instead of the Large Building movement rate.
-all the grey hexes of the Map 11 are Large Buildings? Only if the center dot is on gray. In most cases, it's obvious. 59A/21X is the exception.
-Some of them have road and others (i think 9 hexes) you have to roll 5 or more with vehicles to enter and gain cover roll?. For a vehicle to enter a Large Building hex without rolling 5+, there must be a road and the vehicle must be moving along that road. Otherwise, it must make the movement roll. A cover roll is separate and has nothing to do with roads.
We have to decide where is the objective, H5 or H6. H5 is more accessible from clear hexes, but H6 is more urban warfare in the center of the factory complex.
Ok so looking at that map I think the following are large buildings: F6, G5 to G7, H5 to H9, and J4 to J7. F7, I5, and I6 don't actually have a building image so I would consider them open ground. Make sense?
H6 would be a fun objective - let's go full urban combat.
Terrain hexes dudes in Eastern Fronts Maps ________________________________________ -Map nº 11: Are Large buildings? A25X-A55A A33X-A47A A43X-A37A A37X-A43A I suppose are clear hexes
WotC_Huscarl ________________________________________ Quote: A25X-A55A A33X-A47A A43X-A37A A37X-A43A Those are all large building hexes.
Steve
bartok222 Playing more and more in the maps...... -Map 12: B33x-B47A, B27X-B53A, B10X-B62A.......are city hexes?
-For Stalingrado Tractor in map 11: The objective´s hexes are: B33A-B34X, A60X-A12A, A20X-A52A
-Map 11: A51A-A29X, A59A-A21X are Large buildings?
Is normal the movement of vehicles passing through a large buidings with road? there are 9 hexes without grey (pavimented) road? A43A-A37X, A51A-A29X, A59A-A21X, A45A-A35X, A53A-A27X, A89A-A11X, A31A-A49X, A47A-A33X, A55A-A25X
-all the grey hexes of the Map 11 are Large Buildings?
-Some of them have road and others (i think 9 hexes) you have to roll 5 or more with vehicles to enter and gain cover roll?.
WotC_Huscarl
Quote: -Map 12: B33x-B47A, B27X-B53A, B10X-B62A.......are city hexes? Correct. Quote: -For Stalingrado Tractor in map 11: The objective´s hexes are: B33A-B34X, A60X-A12A, A20X-A52A Correct. Quote: -Map 11: A51A-A29X, A59A-A21X are Large buildings? By our standard terrain interpretation rule, 51A is a Large Building hex but 59A is not because the center dot of the hex is on clear terrain. Quote: Is normal the movement of vehicles passing through a large buidings with road? If the vehicle is following the road, then it can enter the hex using the road movement rate instead of the Large Building movement rate. Quote: -all the grey hexes of the Map 11 are Large Buildings? Only if the center dot is on gray. In most cases, it's obvious. 59A/21X is the exception. Quote: -Some of them have road and others (i think 9 hexes) you have to roll 5 or more with vehicles to enter and gain cover roll?. For a vehicle to enter a Large Building hex without rolling 5+, there must be a road and the vehicle must be moving along that road. Otherwise, it must make the movement roll. A cover roll is separate and has nothing to do with roads.