The aim of my version was to gain resource points by completing invasions, supply mission etc
once you lose a ship it is gone so make you use the depth of your cards, BB, crusiers and carriers are unique. others are class limits unless another card can be used first.
Okay, guys, we’re going to determine sides. Once we do that if you want to divide up into separate commands, or have each person have different responsibilities, whatever, you can do that. Just know that some of the parts of the world will be busier at times than others. You’ll need to set up the aforementioned PM chains with the players from your faction in one, and the same people plus me in another. On the one with me in it anything you post to respond to a question or a situation will be an official decision for your faction, no changing your minds later. Once we determine sides, you can’t switch to the other faction. Axis players stay Axis and Allied stay Allied. We’ll give you 24 hours to work out a trade if you have to, but everyone except Brigs has said either side is okay.
I’m going to roll a d100 for each of you. The lowest 5 are one faction and the highest 4 are one faction. The next player to come in will be on the team that starts with 4. After we determine who are teammates I will roll a d2 to see which team is Axis and which team is Allies. We are going to do the global game since that’s what most of you said you wanted.
What would be the frequency of play? It's been so long since I last play and that would be fun to be able to participate, but I don't wan't to hinder the pace of the campaign in case of limited availability