Here is a calendar for the first few match days. Squint is going to be out of town for a few days so there are some longer times than what I said before. And we can adjust to shorten if everyone is done.
Match Day 1: 5-11 July Match Day 2: 12-22 July Match Day 3: 23-29 July
You build your flight taking into account the pilot quality. So if you have 3 33-pt poor planes and then you have two pilots who get promoted then you can choose to make them average. If they flew the same 33-point planes they’d be 37 each, 74 total, so you have 26 to spend on another poor pilot.
Either one. But if you have a pilot eligible for promotion and decide not to, you can’t do it later. Just make a new pilot instead.
It could go Game 1 Mike Modano (poor), Mike Gartner (poor), Curt Giles (poor) All 3 get promoted. Curt Giles is shot down but lives.
Game 2 Mike Modano (average), Curt Giles (average), Jon Casey (poor) Mike Modano gets promoted. Curt Giles is shot down and dies.
Game 3 Mike Modano (veteran), Mike Gartner (average), Jon Casey (poor) Jon Casey gets promoted. Mike Modano is shot down and dies.
Game 4 Mike Gartner (average), Jon Casey (average), Neal Broten (poor) All 3 get promoted.
Game 5 Mike Gartner (veteran), Neal Broten (average), Shawn Chambers (poor) Saving veteran Jon Casey for later. Mike Gartner gets promoted. Neal Broten is shot down and dies, Shawn Chambers is shot down and lives.
Game 6 Mike Gartner (ace), Jon Casey (veteran) Mike Gartner gets shot down and lives. Jon Casey gets 5th kill and becomes an ace.
As far as mucking with Plane SAs... I'd be inclined not to, but I am willing to play along regardless. I can see that "yanking" SAs off of planes for pilots could cause some debate re: what SAs should be pulled...