Cool so back to the discussion at hand, from the first post.
OK, we are at an impasse during our game and thought it would be a good time to discuss the Special Ability COURAGE fielded by the Russian unit Guards Infantry.
COURAGE – This unit can move while disrupted if it moves closer to the nearest enemy unit.
We have a couple of thoughts
1- If two or more units are of equal distance from the disrupted Guards, it can choose which unit to move to.
2- If the disrupted Guards is in an adjacent hex, it can still move into an enemy occupied hex, as the same hex is the closest.
3- During Lethal Defensive or even Defensive Fire, while the unit can be destroyed, it would not stop the movement of the unit into the occupied hex.
the thought has crossed my mind...it just ain't worth it to try to salvage a corrupted system. Now I have been accused of setting up dummy accounts..when the only one I do have has caused such a dust up. It seems like it is all interconnected in the shadows & one never knows if you are talking to the person on the profile....or someone else....rather odd don't you think. If posts can be tampered with...are the messages secure...hmmmmmmm...makes one wonder...just how deep does it go...
the thought has crossed my mind...it just ain't worth it to try to salvage a corrupted system. Now I have been accused of setting up dummy accounts..when the only one I do have has caused such a dust up. It seems like it is all interconnected in the shadows & one never knows if you are talking to the person on the profile....or someone else....rather odd don't you think. If posts can be tampered with...are the messages secure...hmmmmmmm...makes one wonder...just how deep does it go...
About as deep as your mind will take it. Please go out and seek help. Thanks.
OK, we are at an impasse during our game and thought it would be a good time to discuss the Special Ability COURAGE fielded by the Russian unit Guards Infantry.
COURAGE – This unit can move while disrupted if it moves closer to the nearest enemy unit.
We have a couple of thoughts
1- If two or more units are of equal distance from the disrupted Guards, it can choose which unit to move to.
2- If the disrupted Guards is in an adjacent hex, it can still move into an enemy occupied hex, as the same hex is the closest.
3- During Lethal Defensive or even Defensive Fire, while the unit can be destroyed, it would not stop the movement of the unit into the occupied hex.
I do believe that is correct Mike...I seem to recall that that is the exception to the usual rules...somebody look it up...we have had a LOT of visitors lately...