ask him. You know you did something wrong, unethical & you & bartok killed the last forum & but you won't get to kill this one..own it..you did it.
What on earth are you talking about. Are you alright, do you have someone with you or you can call. This is not looking good and I fear you might need some help.
If you are on meds, did you take to many or not enough. You need to get help even if it's just to talk to someone live, I'm not sure about your living arrange but the way you have been posting lately there is some concern to be had.
Last Edit: Apr 20, 2020 23:28:17 GMT by carrion: added 'not'
Cool so back to the discussion at hand, from the first post.
OK, we are at an impasse during our game and thought it would be a good time to discuss the Special Ability COURAGE fielded by the Russian unit Guards Infantry.
COURAGE – This unit can move while disrupted if it moves closer to the nearest enemy unit.
We have a couple of thoughts
1- If two or more units are of equal distance from the disrupted Guards, it can choose which unit to move to.
2- If the disrupted Guards is in an adjacent hex, it can still move into an enemy occupied hex, as the same hex is the closest.
3- During Lethal Defensive or even Defensive Fire, while the unit can be destroyed, it would not stop the movement of the unit into the occupied hex.
Cool so back to the discussion at hand, from the first post.
OK, we are at an impasse during our game and thought it would be a good time to discuss the Special Ability COURAGE fielded by the Russian unit Guards Infantry.
COURAGE – This unit can move while disrupted if it moves closer to the nearest enemy unit.
We have a couple of thoughts
1- If two or more units are of equal distance from the disrupted Guards, it can choose which unit to move to.
2- If the disrupted Guards is in an adjacent hex, it can still move into an enemy occupied hex, as the same hex is the closest.
3- During Lethal Defensive or even Defensive Fire, while the unit can be destroyed, it would not stop the movement of the unit into the occupied hex.