Pretty straightforward here: Mausers to AJ12 Hammy & MG42 to AI13 Your Movement. You can move 1 or 2 hexes in the Movement Phase with your Tally Ho Special Ability, which will be SA for future reference.
Howdy Mike, Pull up a chair, crack open a cold beverage & enjoy this training session. A total noob to teach this game to, so it should be quite interesting & entertaining as well.. Feel free to comment or offer assistance anytime, if it is strategy related, use a PM to keep it secret... Enjoy!
Thank you Mike! Ok I am not sure where to go here. I see some obstacles ahead and wasn't sure how to handle that. Any advice would be appreciated! I know this is second nature for some but I'm a little skiddish here!
Movement Phase complete. This is now the Assault Phase...you can either MOVE or ATTACK...not both though. Tally Ho cannot be used in the Assault Phase, only in the Movement Phase. Can we please have an updated map to show our movements.
You have a SMLE infantry in the hex with the Lt. on the map shown. It looks like you need to reset your initial set up my friend to have the correct units in the corresponding hexes as per your original set up...no worries, that is why this is a learning game, so you can learn how things go in set up etc...go ahead & correct your units to their correct places. Otherwise, yes, your movement is correct & allowed.
Lt. & Vickers need to be in the same hex together as do the 3 SMLE need to be in the same hex together..as it is, you have a SMLE in the hex with the Lt. which means the Vickers must be in the hex with the other 2 SMLE infantry. You need to correct these for your moves as written to be correct.