USS HANCOCK Class: Essex Class Carrier Commission: April 1944 Fate: Scrapped 1976 Displacement: 27,000 tons standard Length (OA):872 ft Beam: 93 ft Speed: 33 kts Armament: 12 x 5in/38 DP (4 x 2, 4 x 1) 32 x 40mm AA (8 x 4) 46 x 20mm AA (46 x 1) Aircraft Capacity: 90-100
Her entire WW2 career consisted of attacking airfields and destroying enemy fighters on land, attacking other installations and attacking shipping. She carried Hellcats, Helldivers and Avengers for her years of service in the war
Last Edit: Jul 11, 2020 18:45:58 GMT by weedsrock2
To you from failing hands we throw the torch be yours to hold it high. -In Flanders Fields. John McCrea
AirField Strike: Once per game, you can deploy a Fighter to your opponent's land airbase during the air mission phase. That Fighter can make an Antiair attack against one enemy aircraft deployed at the base
Installation Strike: Once per turn, when a friendly Dive Bomber damages and enemy Installation, that Installation gets -1 on each attack die when making Gunnery attack rolls this turn
Landing Leader: You get +1 initiative for each additional Ship you control with a Landing ability, up to a maximum of +3
Convoy Air Cover (NEW): Once per turn, you may choose a Fighter from this carrier which is assigned to a sector with an Auxiliary or a ship that has a LANDING SA. That fighter rolls one extra attack die when making Anti-air attacks for this turn.
Installation Tactics (NEW): Once per turn, you may choose a Dive Bomber from this carrier which is assigned to a sector with an enemy installation. That Dive Bomber rolls one extra attack die when making Anti-air attacks for this turn.
**Note that the two new abilities would stack with EDF/EDB from other carriers, as currently worded.
We put this any higher than 25 and it'll never see the light of day
That may be true, unfortunately, that is the case with most units now. I can see making a unit to fit a niche, but I caution against inadvertent power creep. My suggestion is an SA that provides a bonus for Installation attacks, but don't have a cost lower than 26. I just wish we didn't have any Essex with a cost of 26, but it is what it is. I would use 26 as the absolute minimum for any Cap 4 carrier to help maintain game balance.