Having just completed my most recent "patrol" of BGG, I saw this game that many here (especially the W@S crowd) may love. UBoot is a cooperative board game that uses a real-time app as the adaptive ai opponent (but is a board game, not a video game). As much as I can go on about my excitement, I will finish by posting the BGG info link and the kickstarter preview link (opens Jan 22 - calendar marked)!
It seems as though several details are still in flux - I'm curious to see the price point too. I was very glad to see that the designers are not holding back "exclusive" content, but that all backers get all stretch goals.
I was unsure about the app-driven design, but was eased to know that you do not need to be online to play (download then play to heart's content)!
You still need to have a mobile device on you to play after you have downloaded the app. To me that takes away from the whole board game experience of guys(or gals) gathered around a table interacting like real humans should. Too each their own I guess - but I'm to much of an old fart/techno-phobe for that - hell I play Arkham Horror and other FFG games without the app so that should tell ya something about me
This is like a supercharged version of Captain Sonar which has a lot of player interaction. I've played other app driven games i.e. Mansions of Madness and This War of Mine. I find they don't reduce player interaction but they eliminate the need for a DM or rule books and massive amounts of charts and record keeping. They also set a gaming experience were you can't know everything that's going on raising the intensity of the situation. I'm seriously thinking of backing this, I've been an avid U-Boat warfare buff since the 1970's and this is almost a "must have" for me.