Post by cavalrywolfpack on Aug 1, 2017 14:52:46 GMT
Title says it all really. Haven't played in a while, and I expect to be rusty, but I need to start somewhere. My only request is that my opponent makes the maps!
Post by cavalrywolfpack on Aug 1, 2017 15:00:55 GMT
Picking off the top of my head, let's say daylight, 200 points, roll for year? Unless you want to roll on every table, I'm down for that too. What's our policy on custom units? Can we use the forumini decks for league matches of no?
Your rules are posted in the appropriate thread in the WaS Clubhouse subforum. Generally it's all forumini cards and all Wizards units for your nation, plus some help. You can find mine in the same subforum.
Post by cavalrywolfpack on Aug 1, 2017 15:06:37 GMT
Also, is there a link to historical limits on ships (i.e, can't run more than two Bismarks because there was only two of the class)? What's our limit on how many of a given aircraft I can run? I'm so used to card games and "you can only have X copies of a card in your deck" that I lose track in minis lol
no problem. Any ship with a class limit of 5, is considered "unlimited". That includes all planes. Ships with less than 5 in their class, are limited to that number!
Großadmiral Swizzle
Browncoat by fandom; Cossack by blood; American by birth; Virginian/Husband/Father by wife; Libertarian by choice; Human by race; Christian by grace.
Post by cavalrywolfpack on Aug 1, 2017 23:29:21 GMT
Okay time for maps! We'll use old rulebook maps Year (must be at least 1942 for Vichy France, correct?) 1941 + 1d3 5NsQTMIc1d3 Map, 1d6 1d6 Points, 100 x 1d5 1d5 Daylight. 1,2, or 3 = clear, 4 = dawn, 5 = dusk, 6 = night. 1d6 1d6 Squalls. 1, 2, or 3 = none, 4 = 1, 5 = 2, 6 = 3. 1d6 1d6 Standard Order of Battle ruleset with custom cards sound good? I'm legitimately excited about this -- I haven't played in ages! 1d3·1d6·1d5·1d6·1d6