Post by armchair general on Jun 1, 2017 3:58:35 GMT
Bound for Budapest
18 September 1939
Situation: The Polish High Command ordered all forces to flee the country once it became apparent that the Western Allies were not going to honor their commitments. Instructors from the Polish Armored Training Center took every vehicle that would run and headed for the Hungarian border, hoping to avoid the Germans. As far as that wish went, they were successful. Thanks to Avalanche Press for permission to adapt their scenarios for AAM.
Polish Forces:
Centrum Wyszkolenia Broni Pancernj
1x 7tp 3x Det Inf 2x TKS
1x R35 3x Pol Mau
2x 7dp 1x 37mm
4x Truck 1x Pol Off
USSR Forces:
23rd Light Tank Brigade
6x PPSh 2x BT-7
2x BT-5 1x Truck
1x 2 pdr 1x Commissar
Map Placement: Place Map 7 with the number in the upper left corner. Place Map 5 below it with the number in the upper left corner. The wide side of Map 7 is north.
Deployment: Russian forces set up first, three hexes from the south edge of Map 5. The Polish forces enter the north edge of Map 7 in their Movement Phase of turn 1. The Polish player has initiative on turn 1.
Victory Conditions: The Polish player wins if either two AFVs exit the south end of the map on the road by the end of turn 6 or if he controls the road. The AFVs must enter the last full road hex and then expend one Movement Point or use the Road Bonus to exit the map.
If the Polish player fails to exit two AFVs by the end of his Assault Phase of turn 6, halt the game and proceed immediately to the Caualty Phase. If no undisrupted Russian units are adjacent to any road hex after the Casualty Phase, the Polish player wins.
Special Rules:
1. Replace the Polish Officer’s really stupid SA with THESE BULLETS WON’T BE WORTH ANYTHING TOMORROW: Adjacent Polish soldiers get the SA SUPPRESSIVE FIRE.
2. At the end of any Russian Movement or Assault Phase, the two BT-7s may only be a maximum of two hexes apart; similarly, the two BT-5s may only be a maximum of two hexes apart.
3. PPSh units have CLOSE ASSAULT 5.
Notes: This battle ended in a complete annihilation of the Poles. I’ve tried to balance it a little.
18 September 1939
Situation: The Polish High Command ordered all forces to flee the country once it became apparent that the Western Allies were not going to honor their commitments. Instructors from the Polish Armored Training Center took every vehicle that would run and headed for the Hungarian border, hoping to avoid the Germans. As far as that wish went, they were successful. Thanks to Avalanche Press for permission to adapt their scenarios for AAM.
Polish Forces:
Centrum Wyszkolenia Broni Pancernj
1x 7tp 3x Det Inf 2x TKS
1x R35 3x Pol Mau
2x 7dp 1x 37mm
4x Truck 1x Pol Off
USSR Forces:
23rd Light Tank Brigade
6x PPSh 2x BT-7
2x BT-5 1x Truck
1x 2 pdr 1x Commissar
Map Placement: Place Map 7 with the number in the upper left corner. Place Map 5 below it with the number in the upper left corner. The wide side of Map 7 is north.
Deployment: Russian forces set up first, three hexes from the south edge of Map 5. The Polish forces enter the north edge of Map 7 in their Movement Phase of turn 1. The Polish player has initiative on turn 1.
Victory Conditions: The Polish player wins if either two AFVs exit the south end of the map on the road by the end of turn 6 or if he controls the road. The AFVs must enter the last full road hex and then expend one Movement Point or use the Road Bonus to exit the map.
If the Polish player fails to exit two AFVs by the end of his Assault Phase of turn 6, halt the game and proceed immediately to the Caualty Phase. If no undisrupted Russian units are adjacent to any road hex after the Casualty Phase, the Polish player wins.
Special Rules:
1. Replace the Polish Officer’s really stupid SA with THESE BULLETS WON’T BE WORTH ANYTHING TOMORROW: Adjacent Polish soldiers get the SA SUPPRESSIVE FIRE.
2. At the end of any Russian Movement or Assault Phase, the two BT-7s may only be a maximum of two hexes apart; similarly, the two BT-5s may only be a maximum of two hexes apart.
3. PPSh units have CLOSE ASSAULT 5.
Notes: This battle ended in a complete annihilation of the Poles. I’ve tried to balance it a little.