Post by wargamer99 on Jun 4, 2021 20:20:26 GMT
After stopping tournaments in Mar 2020 due to covid restrictions, our FLGS has reopened its gaming area with some rules (mask wear, limited occupancy, etc).
Fantasy Books And Games
1977 West Highway 50
Fairview Heights, IL 62208
(618) 624-0920
So we have an event on 19 Jun 2021 at noon
Back to basics
Fleet Size: 200 points/25 units.
Restrictions:
1) Your fleet can include up to a max of 120 points of battleships (as defined by the card’s ship type). No more than 8 submarines in your fleet.
2) Historical class limits as defined in the most recent update (3 Dec 2011) are in effect (e.g., only 2 OI class ships or 1 Aquila class ship are allowed). If using any of the Fleet Expansion Decks, you must comply with the most recent Forumini class limits list (20 Feb 2018).
3) No nationality restrictions except that an axis fleet can only contain axis or neutral units and an allies fleet can only contain allies or neutral units. Axis or Allies allegiance is defined by the card color
4) You may use units from Team Poseidon's, Team Neptune’s, Team Aegir’s, Team Kraken’s, and Team Ryujin’s Fleet Expansion Decks. If using proxy figures, that figure as itself cannot appear in your fleet.
Map: Roll for map. Roll for squalls. Roll for twilight.
Victory Conditions: You win by being the first player to score 300 points at the end of the turn. Each objective is worth 100 points. Each destroyed enemy unit is worth its point value. If your enemy has no ships in play at the end of the turn other than ships with No Sea Control (Submarines and Aircraft don’t count as ships), then you score 100 bonus points -- per recent clarification, each player can receive this bonus once per game.
Special Rules:
1) Land airbases have a capacity of 7 aircraft (this limit includes aircraft with loiter ability). Clarification: A6M2-N "Rufe" do not count against the land air base capacity but are limited to 4 per island sector.
2) Advanced rules from the newest rule book are in effect. The AAM WAS Clarification from 24 Aug 2011 will be in effect as will the Forumini errata (20 May 2019) for sets A to E.
3) Additional Clarification in reference to Installations: Landing and Beach Landing are the two SAs that allow an attempt to invade an installation (Secret Cargo, Vital Cargo, Tokyo Express, and Evacuate do not). A unit can score VP from its Landing or Beach Landing SA and 'invade' the Installation on the same turn.
Fantasy Books And Games
1977 West Highway 50
Fairview Heights, IL 62208
(618) 624-0920
So we have an event on 19 Jun 2021 at noon
Back to basics
Fleet Size: 200 points/25 units.
Restrictions:
1) Your fleet can include up to a max of 120 points of battleships (as defined by the card’s ship type). No more than 8 submarines in your fleet.
2) Historical class limits as defined in the most recent update (3 Dec 2011) are in effect (e.g., only 2 OI class ships or 1 Aquila class ship are allowed). If using any of the Fleet Expansion Decks, you must comply with the most recent Forumini class limits list (20 Feb 2018).
3) No nationality restrictions except that an axis fleet can only contain axis or neutral units and an allies fleet can only contain allies or neutral units. Axis or Allies allegiance is defined by the card color
4) You may use units from Team Poseidon's, Team Neptune’s, Team Aegir’s, Team Kraken’s, and Team Ryujin’s Fleet Expansion Decks. If using proxy figures, that figure as itself cannot appear in your fleet.
Map: Roll for map. Roll for squalls. Roll for twilight.
Victory Conditions: You win by being the first player to score 300 points at the end of the turn. Each objective is worth 100 points. Each destroyed enemy unit is worth its point value. If your enemy has no ships in play at the end of the turn other than ships with No Sea Control (Submarines and Aircraft don’t count as ships), then you score 100 bonus points -- per recent clarification, each player can receive this bonus once per game.
Special Rules:
1) Land airbases have a capacity of 7 aircraft (this limit includes aircraft with loiter ability). Clarification: A6M2-N "Rufe" do not count against the land air base capacity but are limited to 4 per island sector.
2) Advanced rules from the newest rule book are in effect. The AAM WAS Clarification from 24 Aug 2011 will be in effect as will the Forumini errata (20 May 2019) for sets A to E.
3) Additional Clarification in reference to Installations: Landing and Beach Landing are the two SAs that allow an attempt to invade an installation (Secret Cargo, Vital Cargo, Tokyo Express, and Evacuate do not). A unit can score VP from its Landing or Beach Landing SA and 'invade' the Installation on the same turn.