Post by armchair general on Apr 18, 2017 19:56:23 GMT
[NOTE: Posted by Snippersley on the Forumini in March 2009]
This WAS going to be my entry for the Olympics, but due to certain restrictions I had to do something else. So here it is for everyone to enjoy. Please post battle reports!! Thanks.
Manchuria: The Forgotten Victory
Designer Notes: The last real battle of WWII, and second only to Finland as a forgotten front, this is the final conflict that forced Japan to concede, and stretched Soviet influence into the far east. I put a lot of research into this battle, and hope that it shows as you play it out. I tried to include as many terrain features and major points of conflict as possible with the limited scope of units available in AAM. Though it seemed a lop sided conflict, and in many ways it was...Russian out numbered the Kwantung immensely, the Japanese refused to stop fighting. The end results of this battle conceded land back to China and laid the groundwork for the Korean War five years later. I hope you enjoy the scenario, this lost linchpin of history.
History: The Soviet invasion of Manchuria or Manchurian Strategic Offensive Operation (Russian: Советско-японская война), began on August 9, 1945, with the Soviet invasion of the Japanese puppet state of Manchukuo. The Soviets conquered Mengjiang, as well as northern Korea, southern Sakhalin, and the Kuril Islands. The operation is sometimes called Operation August Storm.
At the Yalta Conference, the Soviet Union had agreed to Allied pleas to terminate its neutrality pact with Japan and enter World War II's Pacific Theater within three months after the end of the war in Europe. The invasion began at dawn on August 9, 1945, precisely three months after the German surrender on May 8 (May 9, 0:43 Moscow time). This fell between the atomic bombings of Hiroshima on August 6 and Nagasaki on August 9. However, it is clear that news of the attacks on the two cities played no role in the timing of the Soviet attack. Although Soviet leader Joseph Stalin had not been told much detail of the Western Allies' atomic bomb program by Allied governments, he was nonetheless well aware of its existence and purpose by means of Soviet intelligence sources.
The Soviet Union formally declared war on the Empire of Japan on August 8, 1945 four months after the Soviets denounced the Soviet–Japanese Neutrality Pact signed in 1941.
Time:
August 9, 1945
Two days after the atomic bomb drop on Hiroshima, and the eve of the drop on Nagasaki.
Location: The Japanese puppet state of Manchukuo (Manchuria)
Maps:
Map #7 with the number face up in the upper left corner. The #7 on the map is the NW corner of the battlefield.
Map #4 with the number face up in the upper left corner, positioned below #7.
Setup:
The Japanese Kwangtung Army sets up first on Map 4 & 7 which smulates the town of Mutanchiang & the Central Valley. The Kwangtung sets up in the town hexes of map 7 and the hill hexes at the northwest (Up Left) corner of Map 4, and in the strong point. Forces can be divided any way the player likes. The Kwantung Army can deploy two Strong Point hexes anywhere in the valley on Map 4. The hill hexes on Map 7 are considered Mountain Hexes and represent the Khingan Mountains surrounding the Central Valley Plains. Strong Points and Obstacles are placed first, then army units.
Soviet Forces will deploy on the north west edge (top) of Map 7 behind the Khingan Mountains (hill hexes). The two Soviet Forces will be divided into two groups, the Transbikal Front and the Red Banner Army. The Transbikal Front begins on the NW corner up to 4 hexes south and three in from the west and the Red Banner Army on the NE corner in and behind the forest hexes up to two hexes in from the north edge and four in from the east edge.
Allied Army: Overall Command of A. Vasilevsky
Transbikal Front under R. Malinovsky.
Red Banner Armies (combined 1st & 2nd Far East Front) under Marshall K. Meretskov and General M. Purkayev.
Transbikal Front-
Air Support:
Sturmovick 21 Pts
Infantry & Artillery:
Mosin Nagant X2 6 Pts
Maxim MG 7 Pts
Degtyarev DP-27 4 Pts
Veteran NCO 6 Pts
76.2mm Model 1942 9 Pts
Tanks & Vehicles:
T34/85 32 Pts
Zis 3-Ton Truck 4 Pts
SU-122 22 Pts
Katyusha 12 Pts
BA-64 Arm Car 8 Pts
Red Banner Army-
Air Support:
Yak-9 Fighter (Use Spitfire for proxy- Yakerspit!) - 14 Pts
Gains Rockets Attack of 8 dice once per game
Infantry & Artillery:
Mosin Nagant X2 6 Pts
Maxim MG 7 Pts
Degtyarev DP-27 4 Pts
82 MM Mortar 11 Pts
7.2mm Model 1942 9 Pts
Tanks & Vehicles:
T34/85 32 Pts
BA-10 12 Pts
Katyusha 12 Pts
Total: 238 Pts
Axis Army:
Kwantung Army under General Otsuzo Yamada
Air Support:
Shiden Kai (Represents Nakajim Ki-84) - 16 Pts
Gains Bomb attack of 8 dice once per game & Agility (4 hexes)
Infantry & Artillery:
SNLF Captain 6 Pts
Imperial Sgt 9 Pts
Type 97 AT Rifle (x2) 8 Pts
Ariska Rifle (x4) 12 Pts
Fanatics (x2) 14 Pts
Sniper 8 Pts
Type 89 Mortar 9 Pts
47mm Type 1 AT Gun (x2) 10 Pts
70mm Type 92 10 Pts
Type 92 MGun (x2) 14 Pts
Tanks:
Type 97 Tankette (x2) 14 Pts
Type 95 Ha-Go (x4) 32 Pts
Type 1 Ho-Ni 12 Pts
Type 87 Armored Car (x2) 12 Pts
Obstacles:
Pill Boxes (x2) 4 Pts
Barbed Wire (X4) 2 Pts
Total: 192 Pts
Special Rules:
-All Russian Tanks have Exposed Transport 1
-Mosin Nagant, Degtyarev & Maxim do not have Command Dependent SA
-Japanese Artillery once placed are "dug in" +1/+1 Defense until moved, and do not have to be placed in a strong point hex to gain this advantage. They cannot gain an additional +1 if placed in a strong point.
-All Wheeled Vehicles have light towing - trucks have heavy towing
-Japanese deploys their strong point hexes and obstacles first...then units.
Victory Conditions:
SOVIET:
Major Victory: Soviet Armies control the town of Mutanchiang (uncontested) by the end of turn 7 and have destroyed 50% of remaining Japanese Forces in the valley.
Minor Victory: Soviet Army controls the town of Mutanchiang (uncontested) but has not destroyed 50% of Japanese Forces.
JAPAN:
Major Victory: Japan maintains control of (or contests) Mutanchiang by the end of turn 7.
Minor Victory: 50% of Japanese Forces survive at the end of Turn 7.
This WAS going to be my entry for the Olympics, but due to certain restrictions I had to do something else. So here it is for everyone to enjoy. Please post battle reports!! Thanks.
Manchuria: The Forgotten Victory
Designer Notes: The last real battle of WWII, and second only to Finland as a forgotten front, this is the final conflict that forced Japan to concede, and stretched Soviet influence into the far east. I put a lot of research into this battle, and hope that it shows as you play it out. I tried to include as many terrain features and major points of conflict as possible with the limited scope of units available in AAM. Though it seemed a lop sided conflict, and in many ways it was...Russian out numbered the Kwantung immensely, the Japanese refused to stop fighting. The end results of this battle conceded land back to China and laid the groundwork for the Korean War five years later. I hope you enjoy the scenario, this lost linchpin of history.
History: The Soviet invasion of Manchuria or Manchurian Strategic Offensive Operation (Russian: Советско-японская война), began on August 9, 1945, with the Soviet invasion of the Japanese puppet state of Manchukuo. The Soviets conquered Mengjiang, as well as northern Korea, southern Sakhalin, and the Kuril Islands. The operation is sometimes called Operation August Storm.
At the Yalta Conference, the Soviet Union had agreed to Allied pleas to terminate its neutrality pact with Japan and enter World War II's Pacific Theater within three months after the end of the war in Europe. The invasion began at dawn on August 9, 1945, precisely three months after the German surrender on May 8 (May 9, 0:43 Moscow time). This fell between the atomic bombings of Hiroshima on August 6 and Nagasaki on August 9. However, it is clear that news of the attacks on the two cities played no role in the timing of the Soviet attack. Although Soviet leader Joseph Stalin had not been told much detail of the Western Allies' atomic bomb program by Allied governments, he was nonetheless well aware of its existence and purpose by means of Soviet intelligence sources.
The Soviet Union formally declared war on the Empire of Japan on August 8, 1945 four months after the Soviets denounced the Soviet–Japanese Neutrality Pact signed in 1941.
Time:
August 9, 1945
Two days after the atomic bomb drop on Hiroshima, and the eve of the drop on Nagasaki.
Location: The Japanese puppet state of Manchukuo (Manchuria)
Maps:
Map #7 with the number face up in the upper left corner. The #7 on the map is the NW corner of the battlefield.
Map #4 with the number face up in the upper left corner, positioned below #7.
Setup:
The Japanese Kwangtung Army sets up first on Map 4 & 7 which smulates the town of Mutanchiang & the Central Valley. The Kwangtung sets up in the town hexes of map 7 and the hill hexes at the northwest (Up Left) corner of Map 4, and in the strong point. Forces can be divided any way the player likes. The Kwantung Army can deploy two Strong Point hexes anywhere in the valley on Map 4. The hill hexes on Map 7 are considered Mountain Hexes and represent the Khingan Mountains surrounding the Central Valley Plains. Strong Points and Obstacles are placed first, then army units.
Soviet Forces will deploy on the north west edge (top) of Map 7 behind the Khingan Mountains (hill hexes). The two Soviet Forces will be divided into two groups, the Transbikal Front and the Red Banner Army. The Transbikal Front begins on the NW corner up to 4 hexes south and three in from the west and the Red Banner Army on the NE corner in and behind the forest hexes up to two hexes in from the north edge and four in from the east edge.
Allied Army: Overall Command of A. Vasilevsky
Transbikal Front under R. Malinovsky.
Red Banner Armies (combined 1st & 2nd Far East Front) under Marshall K. Meretskov and General M. Purkayev.
Transbikal Front-
Air Support:
Sturmovick 21 Pts
Infantry & Artillery:
Mosin Nagant X2 6 Pts
Maxim MG 7 Pts
Degtyarev DP-27 4 Pts
Veteran NCO 6 Pts
76.2mm Model 1942 9 Pts
Tanks & Vehicles:
T34/85 32 Pts
Zis 3-Ton Truck 4 Pts
SU-122 22 Pts
Katyusha 12 Pts
BA-64 Arm Car 8 Pts
Red Banner Army-
Air Support:
Yak-9 Fighter (Use Spitfire for proxy- Yakerspit!) - 14 Pts
Gains Rockets Attack of 8 dice once per game
Infantry & Artillery:
Mosin Nagant X2 6 Pts
Maxim MG 7 Pts
Degtyarev DP-27 4 Pts
82 MM Mortar 11 Pts
7.2mm Model 1942 9 Pts
Tanks & Vehicles:
T34/85 32 Pts
BA-10 12 Pts
Katyusha 12 Pts
Total: 238 Pts
Axis Army:
Kwantung Army under General Otsuzo Yamada
Air Support:
Shiden Kai (Represents Nakajim Ki-84) - 16 Pts
Gains Bomb attack of 8 dice once per game & Agility (4 hexes)
Infantry & Artillery:
SNLF Captain 6 Pts
Imperial Sgt 9 Pts
Type 97 AT Rifle (x2) 8 Pts
Ariska Rifle (x4) 12 Pts
Fanatics (x2) 14 Pts
Sniper 8 Pts
Type 89 Mortar 9 Pts
47mm Type 1 AT Gun (x2) 10 Pts
70mm Type 92 10 Pts
Type 92 MGun (x2) 14 Pts
Tanks:
Type 97 Tankette (x2) 14 Pts
Type 95 Ha-Go (x4) 32 Pts
Type 1 Ho-Ni 12 Pts
Type 87 Armored Car (x2) 12 Pts
Obstacles:
Pill Boxes (x2) 4 Pts
Barbed Wire (X4) 2 Pts
Total: 192 Pts
Special Rules:
-All Russian Tanks have Exposed Transport 1
-Mosin Nagant, Degtyarev & Maxim do not have Command Dependent SA
-Japanese Artillery once placed are "dug in" +1/+1 Defense until moved, and do not have to be placed in a strong point hex to gain this advantage. They cannot gain an additional +1 if placed in a strong point.
-All Wheeled Vehicles have light towing - trucks have heavy towing
-Japanese deploys their strong point hexes and obstacles first...then units.
Victory Conditions:
SOVIET:
Major Victory: Soviet Armies control the town of Mutanchiang (uncontested) by the end of turn 7 and have destroyed 50% of remaining Japanese Forces in the valley.
Minor Victory: Soviet Army controls the town of Mutanchiang (uncontested) but has not destroyed 50% of Japanese Forces.
JAPAN:
Major Victory: Japan maintains control of (or contests) Mutanchiang by the end of turn 7.
Minor Victory: 50% of Japanese Forces survive at the end of Turn 7.