One torpedo was (and still is) enough to completely break apart a ship as large as a cruiser if hitting in the middle of the hull. Cruisers that survived torpedoes had their bows or sterns cut. Only Carriers and battleships can hope resist (specific torpedo protection and very good damage control with hull partitionning that could avoid extensive flooding).
My personal opinion is that the Ark was 1) poorly designed 2) insufficiently sealed for battlestations and 3) that the captain was more concerned with getting his crew off than saving the ship.
My personal opinion is that the Ark was 1) poorly designed 2) insufficiently sealed for battlestations and 3) that the captain was more concerned with getting his crew off than saving the ship.
It still completely disabled it as a useable carrier, pretty much immediately. It took a long time to sink (and really shouldn't have) but getting back to my other point earlier in this thread, 1 single torpedo immediately took out a massive ship.
As to the captain being more concerned about getting the crew off, a huge factor in that decision was the fact that Courageous sank in 20 minutes from 2 torpedo hits
To you from failing hands we throw the torch be yours to hold it high. -In Flanders Fields. John McCrea
Post by nagato01 on [abbr class="o-timestamp time" data-timestamp="1526784247000" title="Sun May 20 2018 04:44:07 GMT+0200 (Central Europe Daylight Time)"]May 20, 2018 at 4:44am[/abbr]
I mean I know torpedo dice are not supposed to represent individual torpedoes but it just feels weird when a cruiser is hit by 1 all and sinks but in real life it took multiple LL’s to bring the ship down.
Actually USS Northampton would argue with you on that. And look at the Battle of Tassafaronga in general. Pensacola was hit by 1 torp and had a very bad fire and was pretty much out of the fight, same with Minneapolis and New Orleans, the both loosing their bows and NO even her forward turret! Minneapolis actually took 2 hits, one cut of her bow as well (though much shorter part than NO) and the second into her boiler rooms IIRC rendering her dead in the water. So there was an almost perfect real life example for your case. Frustrating? Yes, terribly if you are the US player !
Direct hits open water ingress that can be survived if not too extensive and properly managed. Underwater eplosions (magnetic trigger) aim at breaking the structure of the ship. If bow and stern would only cripple the ship, amidship hits are likely to kill it.
Note that regarding aircraft carriers, several were lost from FIRES consecutive to explosions, especially when fuel pipes or tanks were affected. Japanese have a long log on this, losing several flat tops to internal vapor explosions whereas the hull itself had pretty well resisted (Taiho is a good example).
Last Edit: May 25, 2018 9:23:10 GMT by CommanderSam