Having just completed my most recent "patrol" of BGG, I saw this game that many here (especially the W@S crowd) may love. UBoot is a cooperative board game that uses a real-time app as the adaptive ai opponent (but is a board game, not a video game). As much as I can go on about my excitement, I will finish by posting the BGG info link and the kickstarter preview link (opens Jan 22 - calendar marked)!
It seems as though several details are still in flux - I'm curious to see the price point too. I was very glad to see that the designers are not holding back "exclusive" content, but that all backers get all stretch goals.
Post by Capt. Strange on Jan 23, 2018 19:25:37 GMT
Just saw that you need to use a mobile phone App to play (BOOOO!!!! HISSSSS!!!!) my hatred of mobile phones will keep me away from this beauty it seems. Shame...
I was unsure about the app-driven design, but was eased to know that you do not need to be online to play (download then play to heart's content)!
You still need to have a mobile device on you to play after you have downloaded the app. To me that takes away from the whole board game experience of guys(or gals) gathered around a table interacting like real humans should. Too each their own I guess - but I'm to much of an old fart/techno-phobe for that - hell I play Arkham Horror and other FFG games without the app so that should tell ya something about me
Last Edit: Jan 24, 2018 18:25:04 GMT by Capt. Strange
This is like a supercharged version of Captain Sonar which has a lot of player interaction. I've played other app driven games i.e. Mansions of Madness and This War of Mine. I find they don't reduce player interaction but they eliminate the need for a DM or rule books and massive amounts of charts and record keeping. They also set a gaming experience were you can't know everything that's going on raising the intensity of the situation. I'm seriously thinking of backing this, I've been an avid U-Boat warfare buff since the 1970's and this is almost a "must have" for me.